Psychiatric wards in Korea filled up with depressed teens and 20-somethings
Shin (14), a middle school student in Daegu has been addicted to gaming for years. He stayed up all night in his room playing games. He was always late for school, and his friends teased him, calling a “game otaku(maniac)”. Shin blamed himself for being “someone unnecessary.” Late last year, he was diagnosed with severe depression and tried to be admitted to a psychiatric ward at a university hospital, but there were no vacancies, and he was only admitted this month.
“The 30 closed wards at Severance Hospital, which used to house adult schizophrenia patients, are now filled with teens and 20s,” Shin Yee-jin, a professor of child and adolescent psychiatry at Severance Hospital, said on Jan. 29. “Most of them have become so depressed that they have attempted self-harm and suicide.”
The number of teens and 20s suffering from depression, self-harm and other mental illnesses is on the rise. According to the National Health Insurance Corporation, there were 13,303 psychiatric hospitalizations for teens and 20s in 2017, or 14.6% of all patients. But last year, the number rose to 16,819 (22.2%), an increase of nearly 10 percentage points in five years.
Almost anything can be addictive, but some things are explicitly designed to be addictive. I don't think that young kids are capable of regulating their gaming addiction. Someone needs to intervene, most likely the parents.
Games have become so dialed in on pressing all kinds of dopamine buttons, a lot of adults can't regulate their gaming habits.
There's a lot of exploitative mechanics that have no point beyond fiddling with people's hind brains that could be outlawed at a governmental level.
Beyond that, I agree, parents need to stay on top of their kids, as they always have. But video games along with tech in general has become a way to make a kid keep to themselves for hours, so they don't bother you, and a lot of parents are taking this easy way out, at the expense of the development of the child.
Most of the people in my circles are internet refugees. Practically raised by the internet, parents left them alone on the computer as long as they were quiet.
It's honestly just actual child neglect. Tying up your kid in the basement also stops them from complaining. A pacified kid isn't automatically a healthy kid.
Yeah I completely agree. Most of these people have serious issues that they will suffer with for life. Just because it was bad to interact with their folks.
For my generation, it was mostly TV. Same for Xers and Boomers, though they were also allowed to roam with no adult supervision. The habit of neglecting children is ingrained in our society, and computers are just the newest method.
Yeah l think, honestly, one of the biggest issues we have is society giving less time to children and letting the digital babysitters get more and more control.
It takes a village to raise a kid but no one is allowed to tell anyone that they are wrong anymore or hold a consistent view of reality. And it's sooo easy to just put a kid in front of a screen.
Parents don't want to "give up their lives" to raise kids anymore and need them to be quiet or decoration. It's just getting worse.
And yet they were also expected to participate in what their parents were doing and that was in social settings which meant being around and not disruptive.
Which like has its own issues but at least they weren't handed the talking screen and headphones and told to catch up later. There has always been neglectful parents but there is a difference.
IMO, It's not all video games that are addictive. It's typically the online multiplayer ones that are deliberately designed to be addictive. Those need heavily regulated.
Notice nobody is addicted to Mario Wonder, but many people are addicted to say Overwatch.