How to Kill a Decentralised Network (such as the Fediverse) écrit par Ploum, Lionel Dricot, ingénieur, écrivain de science-fiction, développeur de logiciels libres.
I strongly encourage instance admins to defederate from Facebook/Threads/Meta.
They aren't some new, bright-eyed group with no track record. They're a borderline Machiavellian megacorporation with a long and continuing history of extremely hostile actions:
Openly and willingly taking part in political manipulation (see Cambridge Analytica)
Actively have campaigned against net neutrality and attempted to make "facebook" most of the internet for members of countries with weaker internet infra - directly contributing to their amplification of genocide (see the genocide link for info)
Using their users as non-consenting subjects to psychological experiments.
Absolutely ludicrous invasions of privacy - even if they aren't able to do this directly to the Fediverse, it illustrates their attitude.
Even now, they're on-record of attempting to get instance admins to do backdoor discussions and sign NDAs.
Yes, I know one of the Mastodon folks have said they're not worried. Frankly, I think they're being laughably naive >.<. Facebook/Meta - and Instagram's CEO - might say pretty words - but words are cheap and from a known-hostile entity like Meta/Facebook they are almost certainly just a manipulation strategy.
In my view, they should be discarded as entirely irrelevant, or viewed as deliberate lies, given their continued atrocious behaviour and open manipulation of vast swathes of the population.
Facebook have large amounts of experience on how to attack and astroturf social media communities - hell I would be very unsurprised if they are already doing it, but it's difficult to say without solid evidence ^.^
Why should we believe anything they say, ever? Why should we believe they aren't just trying to destroy a competitor before it gets going properly, or worse, turn it into yet another arm of their sprawling network of services, via Embrace, Extend, Extinguish - or perhaps Embrace, Extend, Consume would be a better term in this case?
When will we ever learn that openly-manipulative, openly-assimilationist corporations need to be shoved out before they can gain any foothold and subsume our network and relegate it to the annals of history?
I've seen plenty of arguments claiming that it's "anti-open-source" to defederate, or that it means we aren't "resilient", which is wrong ^.^:
Open source isn't about blindly trusting every organisation that participates in a network, especially not one which is known-hostile. Threads can start their own ActivityPub network if they really want or implement the protocol for themselves. It doesn't mean we lose the right to kick them out of most - or all - of our instances ^.^.
Defederation is part of how the fediverse is resilient. It is the immune system of the network against hostile actors (it can be used in other ways, too, of course). Facebook, I think, is a textbook example of a hostile actor, and has such an unimaginably bad record that anything they say should be treated as a form of manipulation.
Edit 1 - Some More Arguments
In this thread, I've seen some more arguments about Meta/FB federation:
Defederation doesn't stop them from receiving our public content:
This is true, but very incomplete. The content you post is public, but what Meta/Facebook is really after is having their users interact with content. Defederation prevents this.
Federation will attract more users:
Only if Threads makes it trivial to move/make accounts on other instances, and makes the fact it's a federation clear to the users, and doesn't end up hosting most communities by sheer mass or outright manipulation.
Given that Threads as a platform is not open source - you can't host your own "Threads Server" instance - and presumably their app only works with the Threads Server that they run - this is very unlikely. Unless they also make Threads a Mastodon/Calckey/KBin/etc. client.
Therefore, their app is probably intending to make itself their user's primary interaction method for the Fediverse, while also making sure that any attempt to migrate off is met with unfamiliar interfaces because no-one else can host a server that can interface with it.
Ergo, they want to strongly incentivize people to stay within their walled garden version of the Fediverse by ensuring the rest remains unfamiliar - breaking the momentum of the current movement towards it. ^.^
We just need to create "better" front ends:
This is a good long-term strategy, because of the cycle of enshittification.
Facebook/Meta has far more resources than us to improve the "slickness" of their clients at this time. Until the fediverse grows more, and while they aren't yet under immediate pressure to make their app profitable via enshittification and advertising, we won't manage >.<
This also assumes that Facebook/Meta won't engage in efforts to make this harder e.g. Embrace, Extend, Extinguish/Consume, or social manipulation attempts.
Therefore we should defederate and still keep working on making improvements. This strategy of "better clients" is only viable in combination with defederation.
Defed every corporation. McDonald's starts an instance? Fuck off and fix your ice cream machine. Gabe Newell starts a Steam instance? No Gabe, go make half life 3. Make all these suits federate each other and see if anyone wants to talk on their shit.
Meta in particular has a specific record of social manipulation, which is why I think defederating them specifically is so important. Even if we collectively have mixed feelings on corporate instances in general, social media companies, especially those like Facebook, have a specific and direct record of manipulating people and the population nya. Facebook/Meta in particular, is probably the worst of any of them.
It's strange how Mastodon is so willingly letting them in. Fishy... Fishy and hairy. Like a fish with some nice bangs. Maybe a mullet. A little mustache too, recently brushed with a little mustache brush.
I'm right there with you. I can already foresee that their apps will be prioritizing monetized users like content creators and everything in there will be a transaction of some sort. Who cares, you just have to block their instances and go about your merry way.
It’s a pretty well established anecdote that most of the time a McDonalds tells you the ice cream machine is broken, it’s because they’ve already cleaned it for the night and if they use it again they’ll need to reclean it. It’s easier to say it’s broken rather than make one dessert and then have to reclean it all over again.
The company that maintains the machines has a contractually enforced monopoly over the franchisee's. This means it's impossible to get parts or fix the machines outside of them doing it.
Isnt that based on the assumption that Valves public comment about removing the drm in the case they go under is a lie. It becomes a trust issue then, and to the public view, many put trust in them.
Yeah -- it should be in writing with the customers (ToS?) and every contract Valve signs with game developers for it to be something that can actually be performed.
We will need the judicial system to force Valve to remove the DRM.
Should Note that if a game isn't on that list, that doesn't necessarily mean it isn't DRM free. For example "Rain world" is not on that list and it is not required to launch it through Steam. So this list is by no means exhaustive.
Disintermediation would be nice; More of my money going directly into the hands of game developers instead of executives. Also, people who own games should be able to resell them. Can't do that with centralized platforms. A benefit of decentralized game ownership would be that the developer could be cut into the resale of their games, which shifts the incentive to a more long-term view. A game could be something that is supported by the "used" market, and therefore has a reason to invest in long-term value. No more drive to keep on reinventing the wheel and releasing new games every year, just keep on making the existing game better.
Samesies. I came to these conclusions while researching what GameStop's up to with its token marketplace. I hope they are planning something along the lines of what I'm talking about, but if they're not then I hope someone else does. It's an idea whose time has come I think.
Robbie Ferguson is deep in this stuff as one of the development partners (IMX provides key technologies that makes the marketplace green and cheap trade on). Here's one of his interviews to start. https://www.youtube.com/watch?v=fAjYtL6SkiU
However it's an unrealized technology, and kind of a moonshot admittedly. If anyone can pull it off it's GameStop IMO. There's not another global video game sales company with a vested interest in reselling digital games - the others like steam are happy to keep things the way they are, naturally (basically, DRM and no resale).
i think nothing beats literally getting the zip file with all the contents of the game with no middleware like GOG employs. to decentralize the store further requires the devs to at least manage their own website hosting, domains, ownership status accounts for updates. the only step available beyond that is the payment methods, and i don't think there's any viable solution to be done in that case besides having more companies like Stripe and Paypal.
in that sense, Itch is handling things pretty good for devs so far,
The main thing I'm for is improved ownership rights, and currently GOG is the best of them. The only downside with it is that you can't sell it on when you're done, like old games in physical media. When digital media has none of digital media's drawbacks, then I'll leave off about the potential of NFTs.
problem there is that anti-drm and ownership of a license to download and run software don't combine while financially viable to the stores. aside from the additional problem of having to manage inventories, trades and everything that happens to break those systems, "owning" the license and allowing to sell to someone else doesn't do much if you don't employ a DRM to enforce the make-believe of you pretending you're monetarily compensating a physical larbor of transferring a given copy of a media, people will share things with each other before you can blink and not care where it comes from so long as it runs and it's clean, specially in places where people won't pay for games instead of food. only reason CSGO skins works on Steam as the original NFT system is because there's servers to enforce what people get to see you holding and what you don't own. and allowing for transferring games between accounts without a DRM is not something you'll ever see any big company doing under the liability of being accused of promoting "piracy".
I dont think mastodon would, but i think lemmy kbin would. The target audience is different, one is twitter and the other is reddit like. I dont think twitter user hate fb as much as we do.
This is an extremely weird ass take to have. Why would the average user give a shit?
Compared to most problems people have, the intricacies of social media platforms is not high on a lot of people’s list. They just go where the content is.
What a very insufferable opinion to have lol.
Like god damn, I knew that the early adopters will have the hardcore with em, but some of you guys need to relax.
I have no love for corporations but they’re a fact of life by this point on the internet. They drive a significant about of marketing and users and they’re what make a social media platform take off (which is why Parler and Gab fell apart).
Fediverse SHOULD be an ethical platform, but you have server admins defederating any instance that even has paid subscribers. Isn’t that going too far? Are we trying to force everyone on here into a kibbutz?
To add to that maybe a general rule of thumb would be to defederate with any instances that go against the sustainability and self interest of the whole fediverse.
Absolutely, and the actions that "go against the sustainability and self-interest of the fediverse" will need to be analyzed and codified into fediverse "law."
If we make specific and firm rules about what is disallowed on an instance, it makes enforcing those rules simple.