-
play time
I first pirated ksp over ten years ago. I loved the game so much I bought it and both dlc. Worth every cent.
I've been playing ever since then for the last decade. And you know what?
I've never once been to Mun. Or outside orbit for that matter.
I've spent the last ten years designing fighterjets and advanced AA ground defenses. Why? Because I love this game and I love how I can ignore the base game and just enjoy myself making explosions.
Maybe one day I'll get bored. But it is not this day
-
[KSP2] Exploring KSP2 and first impressions: Nuclear spaceplane with 20k ∆v in orbit
YouTube Video
Click to view this content.
Eyyy! My boy Bradley Whistance popped back up on the YouTubes.
-
Science Update Revealed! Kerbal Space Program 2 Presentation
YouTube Video
Click to view this content.
Excited...
-
[KSP1] A Satisfying First Orbit with Unkerballed Start + Kerbalism
Kerbalsm and Unkerballed Start are a couple of mods that make for an interesting playthrough!
-
KERB Bug Update 9/15
forum.kerbalspaceprogram.com Bug Status [9/14]Hi all! Welcome back to another K.E.R.B (Kerbal End-users Report Bugs) check-in! Patch v0.1.4 has been out for two weeks and we've seen reports of notable performance improvements from a significant portion of players who previously reported performance issues. There are a few recursive bugs that...
-
[KSP1] I Used AI to Design a Mission and Create a Custom Flag for the Mission!
I saw Matt Lowne use chat GPT to create a KSP mission and I thought it was a good idea. So I tried it myself!
I also wanted a custom flag, but I'm more engineer than artist, so I had AI create that for me too!
I asked for a multi part mission, that used multiple craft and multiple launches and was medium to hard in complexity.
-
Launch a mission to the Mun.
-
Scan for resources from orbit.
-
Land a scanning rover to determine a good site for a mining operation.
-
Put down crew for the new mining operation.
-
Mine ore and convert to fuel.
Here's the main launch with the scanning probe, rover, lander and ISRU craft.
Deploying the M700 probe with enough Δv to reach a polar orbit.
The scanning and science rover posing with it's sky crane.
The mining module in operation
Sending up the crew to rendezvous with the landing craft.
The landing crew with their custom flag planted! (shame they didn't land closer to the colony, but the rover can taxi them over!)
-
-
Nertea AMA Transcript
forum.kerbalspaceprogram.com KSP2 AMA Series - Chris "Nertea" Adderley - Answers/TranscriptHeya everyone! Below is the transcript to the AMA we did with Chris Adderley on 8/17 live on KSPTV. You can find the VOD here. If you catch an error with the transcript, feel free to @ me in a response! Thanks everyone, Dakota --- Can you introduce yourself and your position in the studio and may...
-
[KSP1] Everyone Likes Ike, Right?
After a successful Duna expedition I realized that without the lander the command ship had enough Δv for a brief visit to Ike to gather more of that sweet, sweet orbital science!
Thanks to a helpful gravity assist from the Mun, the crew made it back to Kerbn with a whopping 9 Δv left. If they didn't get enough aerobraking on the first pass it would have been next stop; deep space...
-
Sneak peak of the Alba Ala MK1 (Experimental) during takeoff!
Just wanted to post something so I had to commit to contributing and documenting my terrible flights/explosions better!
Managed to travel to Duna, Eve, Minmus, Ike, Mun, and Moho with this beast... Will reveal more once I organise the screenshots. :)
Refuels with a station at 800km around Kerbin, and can extract resources once landed. Carries 4 types of probe, all fully functional and flyable in atmospheric and vacuum conditions. Has a decent relay.
Will give more specs, but there's 3 types of engines; Lqd rocket engines, Methane, and Turbojet! Lots of action groups to switch modes/engines... Proper nighmare! :D
-
[KSP1] Command Module of the Duna 1 Science Vessel
On it's way to a 100km parking orbit to await the lander craft to join it later.
It'll be carrying 3 Kerbals, a science lab and an array of science experiments to conduct along the way.
Next stop: Duna!
-
[KSP1] Touchdown on the Mun, But Was it Worth it...
…wonders Bob, as he considers leaving Jeb behind for bringing the wrong experiment.
-
An unedited Apollo style mission by Matt Lowne in KSP2
YouTube Video
Click to view this content.
-
[KSP1] Simple Mun Station. First of This Playthrough!
Nothing special, just a basic station with a fuel module and a couple of tugs docked.
- forum.kerbalspaceprogram.com Bug Status [7/28]
Hi all! Welcome back to another K.E.R.B (Kerbal End-users Report Bugs) check-in! We're making great progress towards v0.1.4 with many of the community's top issues being addressed alongside many other smaller issues. We do not have a timeline to share just yet, but we hope that these status updat...
-
Update on Thermal systems
forum.kerbalspaceprogram.com Developer Insights #21 - Rockets' Red GlareHey everyone! Chris Adderley here, one of the designers on the KSP2 team here at Intercept Games. If you've been around for a bit, you might also know me as Nertea! In aerospace, a recurring joke is that every discipline considers their part of the project the most critical to mission success. Pr...