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usrtrv @sh.itjust.works
Posts 0
Comments 11
ohh ...
  • I always dislike this take because it pretends the US doesn't have this exact issue. I've known people with less than ideal insurance who had very few doctors to pick from in-network and would take months to get an appointment.

    Long wait times still happens in the US. Just like it can happen in public healthcare.

  • Why do NOTHING's earbuds need my browser history?
  • This is true for any Android app requiring Bluetooth communication, not sure about iOS. An app might be able to figure where you are at based on the Bluetooth beacons (or any wireless) devices around. Hence treating it as a location permission as well.

    This has been changed starting with Android 12 where they have specific Bluetooth permissions that filter out Bluetooth beacons. But it will probably take while before apps update using the new permission

    https://developer.android.com/develop/connectivity/bluetooth/bt-permissions

  • What unintended ADHD medication were you taking before you realized?
  • True, but it depends on their country. Wasn't brought to the UK until '94 and the US in '96. And on top of that when did they become widespread in their respective country?

    Very well could be true, could be an anachronism, or could be someone who refers to all energy drinks as red bull.

    But the real irony is doing this research for an ADHD meme.

  • Gabe Newell says no-one in the industry thought Steam would work as a distribution platform—'I'm not talking about 1 or 2 people, I mean like 99%'
  • No, that's what consumers like you are thinking in hindsight and unrelated.

    The context Gabe is talking about is when he was approaching publishers. They were just being anti tech and believing in traditional brick and mortar. They were definently pro-DRM. They just couldn't fathom a digital marketplace.

  • Masochism
  • Maybe stop and think that it isn't that difficult to everyone? I don't want to sound elitist, but people have different level of skills at video games (or anything really).

    Saying no games should be hard is like saying no books should be difficult to read. To take the book analogy further, at some point after reading a lot of books you want to read more and more complex books. To say we shouldn't have difficult books would be a disservice to those who want them.

    Both easy and hard games should exist. And everything in between. Not every game needs to be played by everyone, which I think really is the issue. People feeling left out or pressured into games that aren't their play style.

    Complaining that the game is too hard , or the opposite, that the player is too bad. Both of these are the wrong approach. The best approach is "I'm not the intended audience for this game"