Skip Navigation
InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)TO
touchegooodsir @lemmy.world
Posts 0
Comments 15
Happy Freedom Day...I guess.
  • Have you considered that this website is primarily Americans, and thus the most complaints would be... about America when it comes to quality of life/systemic societal issues. We're the wealthiest country on the planet of course people will want to move here.

  • fediverse soon
  • Dog, he was right though... and you're assuming he was seeking attention when he was sharing a factually correct piece of history, that someone banned him for, when they were wrong. That is some close mindedness right there

  • fediverse soon
  • This where context and being aware that other cultures can be different linguistically comes in. How much do you think people in french speaking African countries care about a certain word that describes a color over there :|

  • Which is the first PC game that blew your mind?
  • The cut scenes were so gripping as a kid! Showed the game to a neighbor who had been adopted by this mormon grandma, she walked in on us playing after I brought him a floppy disk copy. She was NOT stoked seeing the intro French cinematic lol

  • Which is the first PC game that blew your mind?
  • Is sad blizzard will probably never do it:/ what they did do wc3 with reforged was awful. And continues to be awful... because it's been years and stuff is still broken -.- 24 player maps is dope though

  • Which is the first PC game that blew your mind?
  • Reading this title, instantly thought of watching my older brother play wc3 as a 5 year old, and it being the defining game of my childhood and teenage years. Easily 10k hours of having that game open if not playing.

    The comparison of lightning in a bottle that I've heard is so apt. og Dota, etc, countless custom maps that countless people put their souls into creating, out of passion. the "programmers", texture/map designers, all working together or by themselves to build and improve these incredibly complex/deep works of art. For MOBAs, being the progenitor grounds of the genre!

    Blizzard killing wc3 with reforged was the day I told myself I'd never buy another one of their products again. Impossible bosses (GORGEOUS mod), metastasis, war in the plaguelands, battle for middle ... you get it dude. meeting mapmakers in lobbies! Wc3 was every genre you could imagine in a birds eye view game wrapped into one.

    & I concur about sc2. Graphically looked newer, but the custom game scene pales in comparison, even today, with a more "powerful" map engine. I got into league because of friends a couple years ago, and controlling 9 heros as the fellowship or nazgul in bfme, in pitched 5v5 wc3 battles with massive custom designed lotr armies with lore accurate, non revivable heros and named units, in a spawn based map, with an insane amount of coded events... well, league never hit the same in terms of that feeling of sheer scale and epicness :/ always seemed... too easy?

  • Reddit CEO Steve Huffman: 'It's time we grow up and behave like an adult company'
  • Has been a while but that antiwork interview had some fishiness going on with it, ie an attempt to discredit the community/movement to the general public. At least from what I can recall about the details, which if my memory wasnt vague on the subject I'd expand on.