I think tying unlocks to sanitised challenges was what made 3 unenjoyable for me
In 2 I would just play the game and naturally unlock stuff, whereas in 3, the unlock to another rocket c4 was tied to destroying some random military base in a time limit that didn't even shoot back.
I wish we could go down to PS Vita size but I understand that mobile fills that sector for now :(
A small dedicated gaming device with hardware buttons is all I want though
Amen, B3P perfected the formula, I wish I could mod it and bring it to PC and add more cars and tracks
thank you for this 💜
Splitgate really fumbled pivoting to a loadout based shooter instead of the arena style from the first game
Burnout, but takedown style, NOT paradise/open world
It's insane I can't just have a game where I can do ridiculous crashes and uses cars as bullets.
I'm about to start my endeavour into docker containers on nix since there isn't a module for the service I want.
How do you do docker containers on nix? My early reading suggests oci-containers
this looks like the saints row game I wanted
I went straight to nixos lol
nix-shell radicalised me very quickly
Yes they should, cynical fouls are simply part of the game and often elegant when they're not dangerous. The player is making a trade-off and can't commit such fouls when already cautioned. The big problem is that some players from certain teams can get away with making 4 fouls before even being shown a card.
The blue card doesn't solve the issue of the fact that referees hardly enforce the rules consistently enough anyway.
Going down to 10 men in football for any period of time is insanely expensive, and we need less referee ambiguity determining the fate of games instead of more.
Yellow cards are already quite taxing in themselves over a season or tournament due to how accumulating cards result in suspensions.
As someone currently suffering on NixOS, this is very true