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tiresieas @dormi.zone
Posts 1
Comments 9
What exactly happened in the movie get out ?
  • It's been a minute since I saw it, but the root reason was that they were taking these young bodies to more or less extend their lives, maybe indefinitely. They kidnap black people because their missing reports are given a lower priority than whites, which is shown in the scene when Andre's TSA friend (Rod?) goes to the police and they dismiss him about finding the missing black man from the beginning of the movie. Granted, his story and theory about the abduction is hard to believe, but there should've been some response to the guy being seen more than "he looks found to me"

    And don't get it twisted, the white people are racist, but they weren't skinheaded, card-carrying, hood-wearing, hard-r racists. They were a modern affluent family you could find in many suburbs. Neoliberal type racism

    And the behavior of the people who were already taken over? They wouldn't be acting like servants normally. That's why they seemed so strange, because they were putting on an act to get Chris taken over, and the only way they knew how to act out a black person was as a servant.

  • ELI5: What exactly makes AI dangerous? And how could it end the world?
  • Well first, AI won't end the world... in its current state. There's plenty of sci-fi covering that exact doomsday scenario: a highly advanced artificial general intelligence (AGI), for one reason or other, decides to eradicate or drastically alter humanity as we know it, usually because it sees humans/humanity as a blight or threat (see: Skynet from Terminator, Geth from Mass Effect), as a resource to be used (see: the machines from The Matrix, Reapers from Mass Effect), or as a twisted form of protection (Ultron from Marvel comics/MCU, AUTO from WALL-E). Will something like this happen? Hopefully not, but definitely not with the "AI" we have now.

    The impact of AI now is primarily social, the tip of the iceberg being used in academia (students using ChatGPT to write essays, professors using "AI Detectors" that also flag legitimate essays as being AI generated) and the issue of art generation. The biggest impacts that I think we're going to see become a big issue soon is with deepfakes. We've seen some of this come up already, with the issues of certain female online personalities having AI-generated or deepfaked nudes produced, or the fad we had for a bit with AI-produced audio of US presidents hanging out, making tier lists and playing video games. The political theater, particularly in the US, already sees a lot of misleading/out-of-context sound bites and general misinformation, and voice synthesis tech can drastically affect this. Inserting a damning line in the middle of a platform speech, creating a completely fabricated "leaked phone call"... or potentially doing the opposite and gaslighting about what was really said or claiming that said conversation was actually faked. The proliferation of voice synthesis, whether or not it gets used will negatively impact the public's political literacy.

    Going back to the arts, we are also seeing this issue come up (at least partially) with the recent WGA/SAG-AFTRA strikes and in art communities, where a language learning model or art generator is being used to "save money" by not using a human artist. Think of all the money a company can save by eliminating the need for writers, artists, or even the background extras and replacing them with generative models.

    We may even see this have greater impacts on a personal cultural level, such as AI who will be your friend or romantic companion.

    All that to say I don't think AI, as it is now, is all bad, but right now the potential downsides we face with just the basic "AI" we have now vastly outweighs the benefits of a text bot that writes in a way that mostly looks like it should make sense or specific art pieces. There's a lot of bad, and the good is pretty nebulous.

  • Which frame should be my first?
  • Rhino is a very powerful warframe, and can carry you through most content on the star chart essentially with just Roar and Iron Skin. Unfortunately, using Rhino as a new player tends to end up with using his abilities as a crutch and learning the actual systems of the game too late. I cautiously recommend Rhino.

    Vauban is a king of crowd control, but he's an energy-hungry frame, and as a new player your most reliable source of energy will be the Eximus enemies that ignore your crowd control. I recommend Vauban later on.

    Nekros is kind of a one trick pony, but his trick is very good in a game where you farm drops. If your survivability isn't a factor, I would recommend Nekros now.

    All 3 are fantastic frames, but can really begin to shine when you have access to more powerful, specific mods (Corrupted mods from the dragon key vaults on Deimos, Augment mods from the 6 syndicates) and systems later in the game (Helminth for swapping abilities, arcanes for bonus effects). Nekros's survival issues, Vauban's energy hunger, and Rhino's harsh fall-off in very high level content can all be solved with setups that you won't quite have yet.

  • Why are popular Gram Prime builds not using Buzz Kill?
  • Without getting super into it, Physical mods are essentially a scam of a mod.

    • They do not affect your base damage, so they don't also improve your elemental mods.

    • The effective damage increase is only a fraction based on the baseline ratio: using Buzz Saw on Gram Prime as an example, a +120% slash on a weapon with 75% slash results in a total +90% damage.

    • The real nail in the coffin is that the bleed status does not scale with slash damage, it only scales with base damage, base damage mods (like Pressure Point or Condition Overload), and double dips with faction mods (turning a normal +30% Bane into a 1.66x multiplier, and a primed Bane with +55% into a 2.4x multiplier), while also being affected by other damage multipliers (like crits, headshots, etc).

    There are legitimate uses for physical mods, but for regular melee use, the opportunity cost of using them is high, when you could slot in other things to pump up your damage output higher. A regular Bane will almost reach the same damage output as Buzz Saw on Gram Prime (of course vs the specific enemy), while also increasing your Slash proc damage further.

    Legitimate uses include bumping up a slash ratio to being above 50% for dismemberment (to produce more Desecrate targets); for certain weapons (eg Shaku is full Impact) and stat stick abilities (Landslide is full Impact) that only deal 100% physical damage to get an actually effective +120% damage buff; for certain stat stick abilities (eg Whipclaw) that don't benefit from something better like banes, and can fish for more slash procs with it.

  • Who else is really enjoying Duviri?
  • I have to say I mostly agree. Combat is janky but fine and rewarding when you get good at it, unlike the mash fire/attack of base Warframe. The Wyrm is cool, but I kinda wish it was more like the trailer (fight it on horseback midair vs fight in the arena). I like the Undercroft and Circuit, they're good challenges especially for longer runs. I like the random nature of runs, encouraging me to build (both in the foundry and in the modding sense) weapons I haven't touched in a long time. And I really like that we're finally getting some proper Void lore.

    My main complaint is how janky Duviri is as an open-world co-op experience compared to the rest of the game, including other open worlds. It really just gets exacerbated due to the longer nature of doing a run of Duviri Experience, but the amount of host migrations and/or progression halting bugs for one reason or another has me going back to playing solo only.

    My major wish is for the interruption system to be translated to base Warframe. I feel like one of the community's major sticking points still is the Eximus rework, especially with the early days of Duviri when 1 Blitz can waltz up and 1-shot the defense objectives. The new Dax enemies have special attacks that we can interrupt, I just want that to be applied to the Eximus to interrupt their abilities.

  • Seven Crimes of Kullervo coming June 21st
  • I'm not sure it's an actual time-limited event, like the previous Operations.

    I believe they mentioned in the devstream that the lost island would only be around during certain spirals, so hopefully that's what they mean. If it's a real limited time event, I don't think they said how long.

  • Seven Crimes of Kullervo coming June 21st

    29
    Prime Access
  • Should be soon, Hildryn Prime was released about 3 months ago, and Wisp Prime was showcased on the last devstream. While I don't think they said a date, I wouldn't be surprised if they decided to package Wisp Prime with 7 Crimes, but I also would expect it to come like a week or 2 later.