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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)ST
stanford @lemmy.world
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Comments 3
What are you playing this weekend? 6/9
  • The gameplay loop is pretty faithful to the original as far as I remember (it's been a few years). I did notice a few differences compared to the Untold version of 1 which threw me for a loop (they added a "hint" system in Etrian Odyssey Untold to give you an audio cue that there is a hidden passageway nearby, which is absent in this version and the original DS version).

    The map controls are a bit awkward and unintuitive for me, at least so far. I imagine they're more intuitive on PC with a mouse, but it's not that big a deal.

    As far as how it's aged: the only thing which really makes it feel a bit aged to me is the rather high random encounter rate. If you're used to more recent dungeon crawlers like this, they have fewer, more meaningful encounters on average; the EO series has a lot of simpler encounters that are there to drain your resources, and to make it a bit of a gamble about whether you can avoid the FOE who's chasing you. It's not bad, but it's something to consider.