I picked this up about 2 months ago. Took me about 100 hours before I could put it down.
Backpack Battles. It's an inventory management based auto-battler. Chill game and I like spatial puzzle a lot.
The game uses the Godot engine and it runs great on the deck. The UI is very smooth and thoughtfully designed.
A neat thing about the battle system is that it's fully asynchronous. No matchmaking delay and it even works offline. I believe it works by preloading a number of opponent-builds at the beginning of the run.
Nice, now just another year to go while they fix it to run well on the Steamdeck.
Just don't end up as the this guy
or Futurama's version of it
There was also Cleopatra 2525, I bet you all forgot all about that one.
We've been playing Carnegie a bunch. The game works great at all player counts but I really like it at 2-players. It's highly interactive so it's easier to keep a close eye on a single opponent and the neutral discs you add at lower player counts help guide early game strategic decisions. Very cool action selection and I really like the worker "lifecycle" and the route building too. Great BGA implementation.
Too much if I am honest about it. Currently obsessed with DRG: Survivor and I've put in an embarrassing number of hours in the last couple weeks.
It depends. If there is any money on the line or don't want to burn bridges then I'd do the smart thing, whatever that is. Otherwise I'd just skip it.
I skipped a few months because of travels but jumping back in now! First game was on Chen. I was worried that I'd have a rough start but muscle memory returned in no time. We lost to slow rotations and lane pressure but had some good plays.
I just checked the Quick Start rules in the rulebook, looks great! Really glad that they have included that. Reminds me of the similar rules in Baseball Highlights 2045 or Space Base and I always play with those.
Thanks for the excellent review!
Do you think that the early encounters will feel samey in repeated replays? StS is a "slow" deckbuilder in the sense that you don't acquire new cards every round but only after encounters so you go through your starting deck a few times before you really start seeing new cards. This is fine in digital StS since it plays so fast but I wonder how early game feels on the table. How many rounds do early encounters typically take?
Picked up Deep Rock Galactic: Survivor a few days ago and I'm now 20 hours in, really enjoying it. It's a very thematic translation of the original DRG into a survivor game. The terrain and mining are a great addition to the survivor formula, it's not only for resource collection but it also gives a new twist to the positioning puzzle. The game seems very well suited for more content so I hope that it will keep coming.
Anno 1800
I've been eyeing the boardgame version which is also highly regarded. I guess will have to look into the original too. Always fun when hobbies intersect.
If you have an email workflow that you like then something like rss2email might be an option. You simply feed your incoming rss into your email. You'll want to auto-tag (or otherwise organize) these emails to keep them separate from regular emails. Then you use your usual email tools to organize them further.
I've been using such a setup for the past 15 years.
I enjoyed reading the posts but if I try to take it seriously I can't buy it. The argument stretches "Unix philosophy" so far that Lisp systems end up being a better fit for it than Unix itself. To me that just makes the whole thing lose meaning.
Emacs doesn't particularly fit the Unix philosophy and that's fine! Emacs is a modern day Lisp machine that does an excellent job at integrating with Unix-like systems. It's best to embrace and love it for what it is.
I will go further and say that no GUI or TUI application fits into the Unix philosophy. This includes almost all text editors. I don't consider Vim to be a better fit than Emacs and even vanilla vi is a major stretch unless you only run it in ex
mode. The only text editor that more or less fits is ed
.
Great idea!
I'll probably stick with Firefox but I will set this up using the Vimium browser extension which has a very similar hint based link selection.
With Fez I feel I may have forever missed the window when I could have picked it up. It used to go on sale for $1.99 with an all time low of $0.99. Now it never gets under $4.99.
In a vacuum I'd probably just pick it up for 4.99 but knowing the pricing history I just can't do it.
Currently on sale for $17.99, new low.
System Shock (2023) at a new low at $17.99.
Zombie Nation - Kernkraft 400 (1999)
YouTube Video
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Artist: Zombie Nation Song: Kernkraft 400 Release date: 20 October 1999 Wikipedia
Original mix Album version Better quality version of the radio edit
Noita Epilogue 2 Update
Noita Epilogue 2 Update is now available. To celebrate the update, Noita is 60% off at Steam! This update includes a ton of new things, like new spells, new enemies, new bosses, a new area and new secrets. There's also a bunch of tweaks, updates and bug fixes. Unfortunately your old save games won't...
Carcassonne bot over at Mastodon
Attached: 1 image Ok. So CarcBot kind of understands the river expansions now but in a very hamfisted way. Sometimes they bump into each other so it just starts again. But overall once I stopped it curling back on itself it mostly works. This is the end of CarcBot posts for now. A fun side project....
Someone else's project I saw in my Mastodon #boardgames feed.
Sell me on Lorcana
I am familiar with TCG basics, dabbled in Magic, played many boardgames. I am curious about Lorcana but so far all I know about it is that it's a Disney themed TCG.
What makes the game intriguing to you? What are some unique aspects of it? Anything you don't like about it? How much do I have to be into the theme to enjoy it? How much would I have to spend to enjoy the game 2p with my partner?
If you read this morning’s story about Elon Musk’s impulsive decision to move servers out of Sacramento and up to Portland in a dangerous and wholly unsecure manner, and wondered if the FTC (who ha…
Read to the end for some scrumbling
the replacement mod search for r/thingsforants is going great!
According to an r/modcoord post this subreddit was another one where the admins wholesale removed the current mod team and now they are looking for replacements.