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delnac @lemmy.one
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Comments 24
Do you have any games that you like but you never finished?
  • RDR2. I like every game design philosophy this game stands for. I love how slower-paced and contemplative, how tactile with everything it is. I just can't summon the excitement to go through the story.

  • How big is Starfield? ‘Irresponsibly large,’ says Bethesda exec
  • I get what he's getting at. Systemic games tend to have a crapton of edge cases that, statistically and combined with something open-world, will have a higher density of bugs.

    I'd still argue that Bethesda is extremely gung-ho about shipping those products utterly broken and not respecting the minima of quality they are beholden to. Those are the games they wish to make and theirs is the burden of making sure they function properly. It comes with the territory of huge sales they each enjoy. There is a sliding scale between utterly broken and more buggy than average. They lean toward the former on release day, and that's not okay.

    I would also make the point that while it's true consumers are a little too uninformed, reviewers absolutely are taking the piss when it comes to pointing out and properly tanking reviews on account of technical issues. It seems that even the most broken, egregious technical problems results at most in a 10 or 20% docking of the final score.

  • Best VPNs
  • Thanks for the correction and adding more information! I've considered using it, hence my quick search and vague information about it.

    Not being able to seed is a bit of a deal-breaker for me, but that'll depend from one person to the other.

  • Best VPNs
  • I believe it does have an issue surrounding their disabling port forwarding, which becomes problematic if you try to torrent, or so I understood.

    They are A+ on privacy and transparency, that being said.

  • Update from Lemmy after the Reddit blackout (From the Lemmy Developer)
  • Can confirm lemmy.ml had a pretty unsavory look to it before the migration. It's the reason I elected not to sign up there out of precaution because with what I was seeing, I worried about it getting defederated stat.

  • How the beehaw defederation affects us
  • I've seen SRS, neogaf and resetera follow that sort of route so I get where you're coming from.

    I've yet to interact a lot with beehaw so I reserve judgment on that front though. As you said, I think their defederation comes from a good place, having seen the same happen to a lot of mastodon instances.

    I do know I certainly won't be interested if beehaw turns into the same kind of abuse-ridden, toxic hellhole as the above, that's for sure.

  • *Permanently Deleted*
  • It very much felt something like this, yeah. Discovering new things and actually being hopeful about what you could do with all the news toys.

    It was also filled with this home-made, self-hosted feeling that lemmy has to an extent. I think the most defining feature for me of the internet at that time is that if you had a website, people talked to you. They sent you email. They used your crappy online interaction thingamajig. They wanted to connect with all the benevolent innocence in the world.

    I think the feeling that will never be replicated is that we didn't quite know what could be possible or where the limits for the internet lied. MMOs were a sci-fi dream and being served small, 240p videos in less than an hour blew our mind. It was more about the incredible potential for users the network and technology held than anything it could precisely do in that moment.

    Then broadband hit and the rest is history.

  • How the beehaw defederation affects us
  • Serious question though, if a server defederates, do the communities hosted on other servers just become completely un-moderated? This seems like a serious liability for the overall community.

    I'm not the most savvy person there but it simply means to me that the defederated server cannot post or interact with the matching server. Moderation still works on both ends, enacted by their respective teams. This is akin to a server-wide "mute" button directed to content from another server.