https://www.techspot.com/bestof/amd-x670-motherboards
Hard to go wrong with the Asrock Taichi that Wendell from Level1Techs is also a fan of. Looks like memory will be your limiting factor and with VMs being part of the equation, 128gb seems like a good idea.
I am curious how well adobe software can use a dgpu in a vm. I understand things have gotten much better for gaming and maybe that'll translate into other gpu intensive tasks.
A good source of info: https://forum.level1techs.com
This post seems confusing without additional details. Maybe you can expand on what are the tasks that will make use of that kind of processing power. What are your performance priorities?
Based on your current description, I don't see anything that will stress even a 10 year old CPU.
Also, what uses would you have for an egpu other than basic hardware acceleration? Gaming, A.I, etc...
If you just want to cover your bases, almost any high end x670 board will do the job.
Thanks for responding. This is why open source is great. You can use telegram or ntfy or gotify (in my case) to do the same thing and choose whatever works best for you.
As someone who has never used telegram and uses the arr stack and home assistant, what do these bots do?
Thanks, I watched it but I must've missed that part. If it does turn out that the 900mhz boost to the compute fabric is at fault, Wendell seems to be implying it might not be possible to solve with a microcode update. I hope that's not the case but I guess we'll find out soon enough.
What I'm really waiting for someone to figure out is what makes the 13th/14th gen 7/9 series processors more prone to these failures compared to the 1/4/6 series and why the 12th gen chips remain unaffected given the minor architecture changes.
Thank you for the very clear explanation.
https://github.com/allentown521/FocusPodcast/issues/1#issuecomment-2208289756
Commenter says it's a fork of antennapod like podcini is. I've tried podcini but wasn't fond of the interface changes and went back to antennapod. Wish the github page would list what makes focus different from antennapod.
Unfortunately I don't think AMD (& Nvidia) care about GPU gaming market share when they'll be selling all the MI accelerators they can make using the same wafers at much higher profit margins.
As consumers, we're going to have to get used to getting mediocre offerings at inflated prices until the AI hype dies down or they find a way to use some of the other manufacturing nodes to make competitive GPUs.
I like what the Arc division has been doing lately, especially with Linux support. I am looking forward to what battlemage can bring to the table.
We'll have to wait ~ 2 years since the next round of AMD cards are rumoured to be midrange cards. The Steves are right that if A.I is still as profitable for both AMD and Nvidia by then, expect prices to go up for any flagship. It wouldn't make any business sense not to.
Absolutely this. It is becoming increasingly rare to find a game that doesn't work in linux (excluding stupid copy protection/anti-cheat implementations). We haven't reached the works-out-of-the-box stage but the combination of proton-ge/wine-ge with lutris or heroic provides a solid alternative to games not on steam.
https://github.com/JunkFood02/Seal - ytdlp gui for android
$666 without kb/mouse/monitor/os. https://pcpartpicker.com/list/vjVNbL
You're right in that over the long term, a PC gamer will probably end up spending less on their hobby. But for someone starting from scratch and trying to decide on a path, the console remains the cheaper and easier platform to jump into.
I don't see where I mentioned optimization but I am curious and maybe you can elaborate further on what I'm guessing are probably the differences between game patch optimizations vs driver level optimizations?
Not sure I agree the premise of the article. Sales are going to be down when there are fewer AAA releases to drive hardware sales. It's taking longer and longer to develop those games and the budget required no longer justifies console exclusivity.
I think 2025 will be the real measure of console strength when the big releases are scheduled to come out.
First point is more true today than it was in the past. It is impossible to build a gaming pc for $400-500 that is capable of playing most modern games at high settings (without RT) and play at 60 fps. The gpu capable of doing that is around $300 by itself.
I think the longevity of consoles also plays a large part in their appeal. Knowing you can use the system to play at consistent performance levels for 7-8 years is a comforting thought.
For the PC side, I'm not sure about your point about drivers. Nvidia/AMD/Intel regularly release day 1 drivers to improve compatibility with new games.
That's great and all but if your experience was typical, Mozilla wouldn't have created webcompat.com and it wouldn't be as busy as it appears to be. We can probably work around such issues but I wouldn't expect non-techies to do the same.
Firefox has been my preferred browser since 0.9. But whenever I help set up a relative's or friend's computer, I always install chrome as the default browser. With the lack of adherence to web standards and most sites only testing against chrome, it just makes chrome/chromium the obvious choice if you don't want to deal with the occasional breakage.
I think they're comparing chrome's user interface which, on a tablet, switches to a more desktop like interface with the tab bar instead of the tab counter. It is something I wish firefox would also implement but not a deal breaker.