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boatswain @infosec.pub
Posts 2
Comments 342
What are some popular criticisms you see about any show/movie/videogame that you strongly disagree or you just don’t think it’s really a bad thing?
  • I understand where you're coming from, but I disagree completely. They are written in a different style than we're used to today, but they're masterfully done. To me, the movies are largely good adaptations, but the books are far superior.

    But that's the nice thing about taste: everyone's entitled to their own.

  • What is a game or games that you think are an absolute must-buy?
  • Forged in the Dark games are great; I haven't gotten to play Blades, but I've run some Scum & Villainy (which is a space opera setting: think Star Wars meets Firefly), and it's probably my new favorite system

    MorkBorg is fun for the aesthetic, but the combat always seems to just drag on, with round after round of damage getting blocked by armor. On the up side, the rounds go really quick.

  • How do you differentiate between knowledge and belief?
  • What you're asking about there seems like it's really: "Is something being knowledge vs belief subjective or objective?"

    The answer, just like for "is cereal soup?", is that it's all semantics. It's not like there's some Authority who's created the Platonic Form of Knowledge that Beliefs cannot partake of, and there's a clear delineation between Knowledge and Belief. We're just using these weird shapes, sounds, hand gestures, or whatever else to try to do telepathy and get our thoughts into someone else's head. Like all semantic questions, what this comes down to is: have you chosen the right word to convey your thought? If people seem to not be getting it, try the other one.

  • Left hand keypad with D pad and scroll wheel?

    Hi all, I recently got into the world of ergo mech by borrowing a friend's old Iris v2, and I really love how powerful and customizable things can be with QMK firmware.

    Recently, my old n52te has started to show signs of age after a dozen or so years of abuse. If you're not familiar, they look like this: !

    There's definitely stuff that could be improved on--just being able to build your own firmware for it would be amazing. Having one or two more thumb buttons for layers would be sweet as well.

    The community of ergo mech keyboard builders are doing some super cool things with 3d printed builds and all kinds of neat stuff. Since I've just been dipping my toes in, my question is: does anyone know of any good replacements for my n52te? Is this something anyone has tried tinkering around with?

    Thanks!

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    5e: Playing with Ancestral Weapons

    I'm trying to figure out the best way to deal with some homebrew stuff I'll be dealing with in my 5e campaign.

    If you're not familiar with Ancestral Weapons, it's a pretty cool system that gives you the ability to have weapons that level up with your players. The players get points periodically that they can spend on upgrades to their weapons.

    I'll be using a variation of this setup in my campaign, and I'm trying to figure out the best way to do so. My initial thought was a scene for each character's weapon, with some Monk's Active Tiles to handle a "talent tree" kind of interface where a player could select and then lock in which powers they want.

    That doesn't really take care of updating the item itself though, which means that the players would have to update things manually ("oh, I need to make this sword +2 now" for example) after using the scene as a kind of calculator.

    So maybe there's a better way: make the weapons Actors of their own, with special character sheets or something? Or maybe there's an existing mod I can use? Any thoughts or suggestions on the best way forward are appreciated.

    1