-
Right now, I'm polishing the last D&D idea I have in the pipeline: "Gnarlfang's Goblin Casino: An Evening of Bad Decisions for Low-Level Characters."
-
Longer term, I'm working on a game about Tolkien-style orcs after the fall of the Evil Overlord--figuring out how to make a society for themselves and survive in a world without a place for them. Working title: "Orcs of the Broken Tower." (I started out trying to tweak Dogs In The Vineyard around the edges and fell down a rabbit-hole where I ended up hacking it into a game about something else entirely.)
Aha. I guess it's just that. So if I want to interact with the stuff that's already there when I subscribe, I'm out of luck?
Not seeing posts in subs from other instances--Where's the problem?
Basically what I said. This is the latest episode in the main speedbump I keep hitting with lemmy.
I'm trying to follow broadly when new TTRPG instances crop up. (DIYRPG.org is the latest I know of, and the one I'm currently having trouble with.) When I navigate to the communities from my ttrpg.network account, I can't see any of the existing posts.
So is the problem on this end (ttrpg.network isn't asking for the content) or their end (diyrpg.org isn't sending the content)? And is there anything I can do about it?
If this can't work smoothly, I'd at least like to know how it works.
For one-on-one dueling, using a weapon you can wear as a sidearm, the rapier has the advantage; that's what it's optimized for. If small group combat is a possibility, other swords might be useful: an estoc if you might encounter armor, or a curved sword if you need to move quickly between multiple opponents.
I would rule out the epee and small sword. They are basically rapiers that sacrifice effectiveness in order to be less cumbersome as fashion accessories.