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Cyrus Draegur @lemm.ee

Atomic energy enthusiast. Architecture enjoyer. Mecha appreciator. Sci-Fi reader. Friendly neighborhood shameless degenerate. Winged caniform synthetic biped techno-lich. Mostly Harmless™. Poly-Panro-Demi It/They/He

Posts 8
Comments 815
What generation are you?
  • Tell you something homie:

    Having no hope is, in my opinion, better than having false hope. You aren't waiting around for some external savior to recognize that you're struggling and swoop in to rescue you. You know that anything you get will arrive to you only by clawing it from the cold dead hands of the elders.

    Yeah it sounds bleak but realize this: THEY don't know that.

    THEY, those fucking parasite boomers in their ivory towers, think you're just like the millennial doomers who will roll over obediently and then do no worse than look sad and make sad noises when we get cheated ALL OVER AGAIN.

    When they turned their back on US, we stayed docile, simpering, begging. When they turn their back on YOU, you are going to stab them thirty six times, slash their throats, and dig out their organs with a shiv fashioned out of one of their precious participation trophies, and eat them raw and howling.

    ... Or at least some of you will. And I for one hope that when it starts happening, we doomers will either stay out of the way, or for ONCE in our FUCKING LIVES stand up to protect you from the death throes of the worst generation.

    You have it in you. It's growing. Keep feeding it.

  • What generation are you?
  • If you weren't old enough to understand what was happening when watching the twin towers fall and grasp the gravity of it while it was happening, you're a Zoomer. (And that's a good thing)

  • What generation are you?
  • Elder millennial here. Born in 1985.

    The millennials watched several thousand people die on live television when we were kids and then everything went downhill from there. I was in high school in September 2001. Old enough to just barely understand what was happening, too young to do jack shit about it. Frightened, we looked to guidance from our Gen-X and Boomer teachers and elders. They told us to sit down, shut up, do as we were told, and everything would be fine. By and large, we did. By and large, nothing, not one fucking thing, ended up fine.

    I say this to illustrate that this is why, and how, we are the DOOMER generation. We got piled on with the baggage and bondage of manipulation and lies from the Boomers who climbed the social ladder and then pulled it up behind them, and their Gen-X toadies who rode their coattails half way up hoping they wouldn't get noticed and shaken off to land back down here in the dirt with the rest of us.

    And the thing that sets the Zoomers apart is that you witnessed this happening, every single crucial step of the betrayal from every authority figure from the president on down to the homeroom teacher, and by gods... You Learned.

    Zoomers, in my view, seem to possess a preternatural hyper-awareness that any promise made by anyone who has something they can take from you is good for nothing. Some people say "Zoomers don't give a shit" like it's supposed to be an insult. HA. No. I see what's really happening. They're jealous. Giving a shit was a mistake. It was a mistake we Doomers made. And I am pleased, if not in awe, when I see Zoomers not falling for the bait. You have largely withdrawn yourselves from the rat race, and now it's running out of rats. Maybe now those fucking rats can finally starve holed up and isolated in their mazes. You, meanwhile, may very well build a better way to live. And whether or not I get to participate, I love to see it.

    Go get 'em, Zoomers.

  • In the US, did Amazon kill the mall, is everyone too broke, or a combination of other factors?
  • Big real estate killed malls. They aren't as efficient at generating rent due to their maintenance and upkeep costs, so real estate holdings firms are hell bent on liquidating them, subdividing them, and redeveloping the land piecemeal in ways that better optimize for fine access control and not having to take care of any "dead" non-money-making spaces such as the concourses between the stores. Instead: just parking lots between store fronts.

    Now there's a Walmart, a Home Depot, an Applebee's, a mattress store, a liquor store, and maybe a transient party supply store that will occasionally occupy a space on a seasonal basis. When a slot isn't occupied by a tenant, they get to shut off the power, water, and climate control completely, and not have to end up wasting electricity or fuel conditioning the air of a space no one goes to right then.

    If you WANTED to make a mall work, you could, especially if you added faux "residential" space (actually retail space where the product being sold is storage and privacy, with "sleep" being "against the rules" but they built it to intentionally not know that that's what the "customers" are doing there). Residential malls would guarantee a constant customer and worker base as people come and go to visit family and friends and end up shopping along the way.

    But they don't want that.

    They want to sell a MINIMUM viable product, and charge maximally for it.

  • Penguins ❤️
  • It merely serves to illustrate that traditionalist conservative chudscum will say anything to excuse their disgusting barbaric inhumanity without actually believing it. They will make both of these arguments in the same breath. Then they'll say their "god" works in "mysterious ways". Arguing with them is a waste of time except in so far as being able to publicly embarrass them and get them so angry that they discredit themselves in their own irrationally because at least THEN you can convince some bystanders to not be like the waste of skin you just dunked on.

  • Meta created a ‘Supreme Court’ for content. Then it threatened its funds.
  • idea: opt-in mutual aid union of online content creators collectively bargains to form an arrangement with this board who will represent them in fair use disputes. might be the source of professional and academic clout needed to protect creators from abuse and give them some kind of leg to stand on. maybe use the EFF as a middleman to serve lawsuits built on evidence assembled, organized, and cross-referenced by this content advisory board.

  • Let's Fix Villages At Their Source

    This Hurts Me

    As a civil engineering and municipal infrastructure enthusiast, village generation like this makes me die inside.

    You may think "but it looks cool", until you actually fly in close and realize that none of the villagers can get back into their houses after convening at the common areas of the town because they're up sheer cliffs or halfway embedded into solid rock, and none of the paths are actually navigable in any way.

    Even 'rescuing' this town by trying to light it up sufficiently that they won't be accosted by zombies all day long from every nook and cranny, let alone refactoring all the paths so they can find their way around, is a frustrating and painful prospect.

    Yeah sure okay it's just a video game, but games and other environmental simulations of the sort only capture the imagination and our own minds' abilities to extrapolate emergent play by having at least some basic modicum of verisimilitude - and i can tell you, this settlement, which was supposed to have been ostensibly built by allegedly sapient beings, should NEVER have come to be. Villagers can't even merely sustain existence here let alone build it. Not that they have any canonical capacity to construct in the first place, but it's supposed to be implied by the existence of buildings.

    In a word, it's dissonant.

    How To Decrease Suck

    But look. I'm not here to just point fingers and lay blame. Generally it's a dick move to criticize a situation without offering a solution, and I have one:

    Pathfinding as a generative guideline.

    Retracing the hows and whys of populated places in real life, we can reveal the underlying principles that drive the phenomenon of Basically Any Place That Is Dwelled-Within. You see, for millions of years before humanity even existed let alone before the first permanent artificial structures were constructed on earth, the critters who occupied various land-based biomes on our world were trying to balance the needs of food, water, and safety. And they would do this by recognizing where these things were, and then attempting to navigate between them as efficiently as possible. In other words: animals create game trails, delineated paths of least resistance, between foraging grounds, watering holes, and hiding/nesting/resting places. Even entirely nomadic herds will attempt to beat relatively easier-to-traverse routes between grazing lands.

    You could build an algorithm that attempts to lay a route between any two arbitrary points in an environment that minimizes for disruptions like objects blocking the way, bodies of water, gaps in the terrain like ravines, or even slopes that are uncomfortably steep.

    A Pathfinding Algorithm.

    Now, why do people make paths? Well, our hunter-gatherer ancestors did this to follow migratory prey and seasonal edible plants. Even though structures weren't permanent, we'd come back to set up our camps at the same spots because they're good spots to camp at - and our ancestors KNEW that as a function of accessibility. When we began experimenting with agriculture and attained the ability to stay in the same spot year-round while not dying of starvation or exposure, we discovered a whole-ass new use for pathfinding: trade!

    We'd harvest materials from the surrounding world, and congregate to exchange what we found. Since all the materials were there, we began producing those materials into goods! Since we have all these people and all these goods in one place, why, let's facilitate the exchange with the performance of services to improve quality of life! Providers of Materials, Producers of Goods, and Performers of Services, congregating at a common location... That's a Village.

    The villagers in minecraft also possess an intrinsic implied division of labor along similar lines:

    • Farmers obviously provide all the base sustenance foods the community needs.
    • Fishermen provide fish, but also presumably various salvaged items or junk their luck of the sea might have brought ashore.
    • Fletchers hunting in the wild provide wood, flint, feathers, and string.
    • Masons mining in quarries provide minerals.
    • Shepherds tending their herds and flocks provide meat, dyes, and cloth from wool.
    • The various armorer, weaponsmith, toolsmith, leatherworker, and butcher all produce finished goods from those raw materials.
    • The Cleric provides the service of being the community's organizer and leader.
    • The Librarian provides the service of keeping records and teaching the young.
    • The Cartographer provides the service of facilitating travel and communication between towns and the location of resources in the field

    What I'm trying to say is, there's every indication that the only thing missing from this brew is the PATHS.

    And that, if you DID try to draw paths of least resistance between arbitrary points in the world, you would see them converging upon level, open areas of solid ground... which would be perfect for the construction of settlements and slot seamlessly into the extant paradigms of villages as they already are.

    Not only that, but, this would go incredibly far toward enriching every minecraft world with the semblance of a narrative without actually having to write one for real. Villages connected with roads will provoke our imaginations to externally hallucinate the existence of social systems that don't even need to be programmed into the game, like sociological regions, or nations.

    It all comes down to a road-based approach.

    edit: BTW, I created a submission in the official Minecraft Feedback site last month. Sadly it's rather hard to elegantly express what I'm suggesting with a character limit of only 1500. So if you think this is a good idea, come here and vote or something. maybe comment. Feedback Link

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    Tinned Seafood @lemmy.world Cyrus Draegur @lemm.ee

    ASTONISHINGLY wide selection at Ocean State Job Lot

    They have a whole range of herring fillets, just look at them!!! I've tried them but forgot to take pictures, but I plan to again in the future and I'll share them then. The smoked ones are great but the ones I REALLY LIKED were the ones in horseradish sauce, the mustard ones, and especially the tomato sauce ones. The pepper ones are good too and I wouldn't leave them out but they don't HIT quite like the saucy ones.

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    Tinned Seafood @lemmy.world Cyrus Draegur @lemm.ee

    feeling peckish

    finding this little community awoke some cravings :3

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    All cops are bad @lemmy.ml Cyrus Draegur @lemm.ee

    Just another bastard pig being a bastard. Still a bastard in retirement. Still a bastard in hell.

    www.edhat.com Retired Ventura Cop Named as Gunman in Deadly Cook's Corner Shooting

    By the edhat staff A retired Ventura Police officer has been named as the gunman in a deadly shooting at Cook's Corner in Orange County on Wednesday evening. Retired Sergeant John Snowling, 59, served at the Ventura Police Department from July 1986 through February 2014 until retiring. Orange County...

    Retired Ventura Cop Named as Gunman in Deadly Cook's Corner Shooting

    If only hell were real just so this piece of shit could be burning there right now. Shame he killed three others instead of just himself. Fucking pig.

    0

    INCLUDING the retired ones, even ex-cops are BASTARD PIGS.

    www.edhat.com Retired Ventura Cop Named as Gunman in Deadly Cook's Corner Shooting

    By the edhat staff A retired Ventura Police officer has been named as the gunman in a deadly shooting at Cook's Corner in Orange County on Wednesday evening. Retired Sergeant John Snowling, 59, served at the Ventura Police Department from July 1986 through February 2014 until retiring. Orange County...

    Retired Ventura Cop Named as Gunman in Deadly Cook's Corner Shooting

    It's a shame he took 3 people with him on his well deserved trip STRAIGHT TO HELL. If it even existed.

    Fuck the police.

    3

    [Feature Request] A way to hide specific individual posts.

    One of the interaction menu options (where "Cross-post / Send Message / Report Post / Block user / Block Community" live) OR (preferably) perhaps even one of the external buttons (next to Comment / Save / Original Post -OR- next to Upvote / Downvote) should be the ability to either hide or collapse a given post so the things you've already seen take up less screen space (but shouldn't be permanently lost to you so you can go back to something if you decide you want to look at it again)

    Also, apologies if this is already suggested, I tried to search, and either it isn't there or the search function isn't very good.

    5

    He's waiting for fresh content too ...

    ... but it's not like he's not in a rush.

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