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Baldur's Gate 3 Dev Larian's Publishing Director Calls Games Industry Layoffs an 'Avoidable F*ck Up'
  • Phew! So they just have to make good enough games to avoid two complete flops in a row. Which is impossible but feel free to try and argue that it's possible.

    It's also an extremely privileged view. "Just have lots of money and you'll be fine lol! Dumb studios who don't make enough money to weather flops are bad!"

    It's the equivalent of the rich billionaires saying if you want a house just work hard and buy one. It's not hard! Why are the poor people complaining?

    It would be nice to not have Layoffs but it's just reality it will happen. If you think it's impossible you are a child or are completely blinded by corporate interests.

  • Baldur's Gate 3 Dev Larian's Publishing Director Calls Games Industry Layoffs an 'Avoidable F*ck Up'
  • Surprisingly narrow minded and incorrect viewpoint.

    Layoffs are inevitable, including at Larian studios. Otherwise they're saying all video game studios just have linear growth forever which is stupid.

    People downvoting have no idea what they're talking about lol. One flop and Larian Studios will do mass lay-offs like every other studio. And no studio will make continual success after success.

  • Thugs.
  • Police can be corrupt and have issues, but a world without them would be fucked.

    People act like it's just as simple as removing police and the world would be amazing, but that's the naive world view imo. You need to actually go through some shit to realize how important they are even if imperfect.

  • Bullying in Open Source Software Is a Massive Security Vulnerability
  • It's probably far more common than most people realize. Open source software doesn't automatically make it secure, and in many cases can be less secure than closed source as it's just one or two people doing it for free.

    Much easier to be tempted to do something wrong or to get others to help in and take the weight off.

  • Gameplay mechanics were also a lot better with more replayability.
  • Not sure that's right - before the internet I had no clue what was supposedly good or not. I'd rent games from blockbuster and just try them one by one. Lots of shitty games and I had no idea that Mario or sonic or anything was meant to be good.

    Now it's a lot easier just based on metacritic or steam reviews to figure out if something is good or not.

  • Gameplay mechanics were also a lot better with more replayability.
  • It's a nostalgia thing - I don't remember the games where I got stuck on the first level and could never finish the game (which happened). Or were just boring so I quit after a half hour.

    I do remember donkey Kong country, super Mario bros, sonic Etc. Which all worked well and were fun.

  • Gameplay mechanics were also a lot better with more replayability.
  • I think it's because people only remember the good games and not the stinkers.

    I played a lot of shit games I can't recall because I played for 30 minutes max. There was one game I never passed the first level as I couldn't figure out what to do, I think something to do with jelly beans and a blob. How is that good gameplay lol?

    But of course myself and others can tell you about the games we played for hours like Super Mario Bros which didn't really have bugs and were good.

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