Nice suggestion, threw it in my cart for later! Looks really cool.
Sigourney Weaver has been a prolific swamp dancer ever since she did Gorillas in the Mist back in '88. If she wants to grace your swamps with her dance, you let her. It's an honor.
I definitely had some specific games and circumstances in mind. The core of the message is "feel free to do what is right for your game, don't be bound by the rules."
Horse Grenades, Hand Shoes, and Hit Points -- Close Enough is Good Enough
The Barbarian has had a rough session. A couple rough sessions actually. They’re not built for much outside of fighting, but the plot for this game has taken a turn towards a more narrative-d…
Identifying when to throw those last few hit points in the trash and call the fight a "win" for the adventurers is part of what separates a great GM from a good GM.
Your games pacing, the spotlight moment for your heavy hitters, and respecting your players time and emotional investment in a combat scene, are all much more important than the big bads last 10 HP.
That's a good read. It's also exactly why I use AI guilt-free to illustrate my own works. It isn't "stealing a job from an artist" when I have a $0 budget to pay artists with in the first place. That "job" never existed, I was always going to have to illustrate myself. It's just that the tools allowing me to do that got a lot better, really quickly.