I have a different problem with gale. His wall of flame is a fantastic room control spell that can do some serious damage... if only allies would STOP walking right through it!
This makes me miss having auto pause on trap found from Baldur's Gate 1 and 2. Would be kinda cool to have a setting to automatically turn on turn-based mode when a trap is spotted.
I'm not even convinced it's out of character for her to do that. What's a strong, independent warrior that sneaks jello-legged around a simple tiny explosion