The October Update - QoL - Oxygen not Included
The October Update - QoL - Oxygen not Included
Nice...we're getting ambient light sensors and critter cargo modules for rockets... And we can move critters too.
Nice. I'm in the middle of getting gas grass and moo farming going. I think I should rethink things a bit given the news.
2 0 ReplyThis is a game I'd love to play, but I'm bad at Factorio, so I feel I wouldn't have a chance at this one.
Anyone have any let's play videos on YouTube that are worth watching?
1 0 ReplySure, GCFungus ( https://www.youtube.com/channel/UCveCMQmt2OLPhXXz0NDgHbQ ) does a pretty long (but short videos) 'tutorial bites' series on game concepts, ways to ranch various critters, good ways to deal with priorities, etc.
And Nathan's Sandbox ( https://www.youtube.com/channel/UC6802M2GyVD9u2g1dXKbYzg ) has a few "Ultimate Base" series (he's working on 4.0). Which are good for seeing what's possible, and seeing how to balance various things.
FWIW, I find ONI easier than Factorio. In ONI your only real active enemy is you.
3 0 ReplyI'll check these out, thanks. I think I'd make a far worse enemy then the biters. I just don't have an engineering mind.
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Francis John has a great tutorial playlist for ONI beginners; always what I recommend for players starting out.
They're a bit dated, but the concepts are still very much the same.
2 0 ReplyOh, I've seen his content before for another game; RimWorld perhaps?
I watched some of the other recommendations, but will definitely give him a try.
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I really like Tony Advanced on YouTube. His oasise playthrough taught me a lot.
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