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Review for Mario Kart Super Circuit on Game Boy Advance from GamesMaster 112 - October 2001 (UK)

Review for Mario Kart Super Circuit on Game Boy Advance from GamesMaster 112 - October 2001 (UK)

This issue can be downloaded here:
https://www.outofprintarchive.com/catalogue/GamesMaster.html

I 100% agree with the score on this one.
For some reason this entry in the series seems to get a lot of hate and honestly, I don't know why as I adore how it goes back to the SNES way of doing things.
Perhaps that was what people didn't like about it...
Played this one so, so much and I was floored to see all the SNES tracks being unlocked after you complete the regular cups.
Definitely one of my favourites.

#retrogaming
#Nintendo
#GBA

Review for Mario Kart Super Circuit on Game Boy Advance from GamesMaster 112 - October 2001 (UK)  score: 95%
Review for Mario Kart Super Circuit on Game Boy Advance from GamesMaster 112 - October 2001 (UK)  score: 95%
Review for Mario Kart Super Circuit on Game Boy Advance from GamesMaster 112 - October 2001 (UK)  score: 95%

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11 comments
  • @[email protected]

    For the first handheld entry in the Mario Kart franchise, this game was amazing. It was also the first one to start introducing retro tracks/cups.

    It was also a launch title for the GBA, if I remember correctly.

    It is probably a little rough around the edges by modern standards, but I remember chucking hours into this.

    Oh, it also introduced the rating system for performance in a cup. To this day, I have only managed one triple star in 50cc Mushroom Cup 🤣

    It is on the list to revisit, but I am currently playing Mario Kart DS.

    • @[email protected]

      It wasn't actually a launch title, but it was pretty close.
      I got my GBA on Saturday June 23 , 2001, one day after release as I used to go to visit my local import shop by train once a month, or sometimes sooner if something like this released.
      They also still sold EU releases back then, so that's where I picked everything up.

      Got Kuru Kuru Kururin, Super Mario Advance and F-Zero Maximum Velocity alongside it and remember playing them on the train ride back.

      Castlevania released the same day, but somehow I got it 2 weeks later.
      Probably spent too much at launch already. 😅

      Surprisingly Krazy Racers by Konami was a launch game but Mario Kart came out in the middle of September.

      I think Mario Kart DS might as well be my favourite in the series.
      It's definitely my most played entry hands down as I played several thousands of rounds of battle mode on Block Fort alone in multiplayer.
      Just the best.

  • @[email protected] I think one reason I never warmed to it entirely is I felt it lost some of the immediacy. They’re all overlong tracks like on the newer games which is why races are 3 laps instead of 5. It’s good but I’d always choose snes.

  • @[email protected] This was my first Mario Kart, so I am contractually obliged to love it to bits (even if I'm no good at it). Takes second place in my MK list, just below Wii.

    • @[email protected]
      It’s definitely one of the toughest Mario Kart games.
      I actually miss this style of MK.
      Despite the new ones feeling just perfect in every way possible, the drifting feels a little too on rails for me.
      Bit on the easy side.

      Love the shoutout for Wii btw.
      Another entry that does not deserve the hate it gets at all.
      For single player racing I actually prefer it to DS.
      A steering wheel and some of those harder courses and it’s just bliss to play. 😄
      The battle modes after DS just don’t hit those highs anymore sadly.

      • @[email protected] That's the issue... 8DX feels too "clean". The older games felt a bit more rough and frantic, like you're actually trying to keep a dodgy little kart under control.

        But I mainly like Wii because of the inline bikes zipping about all over the track. Lots of fun.

11 comments