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Tabletop Roleplaying Games @kbin.social INeedMana @lemmy.world

Mechanics and homebrew rules for action-focused heist games

cross-post: https://lemmy.world/post/2220151

Blades' "skip to the action"+retrospective+stress mechanics worked really well for my table.

I'm looking for other systems and homebrews that would allow us to "plan" the heists later, during the actual action.

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