Former Borderlands 3 creative director is working on a 'secret' multiplayer shooter at a new studio founded by developers tired of 'huge budgets and recycled mechanics'
The last time I heard about someone being excited about new mechanics/paradigms in gaming it was Ken Levine. And then he disappeared for a decade. “narrative Legos” were the big idea.
He’s back, with Judas. We’ll see if he managed to invent new mechanics or not.
In the case of Judas tho, I’ll just be happy if it’s a good story and spectacle driven game like Bioshock Infinite.