@[email protected] When it was localized as Illusion of Gaia for North America, the difficulty was increased in a strange way. The healing item in the game (the herb) was already only available in a finite number, but they were reduced from a full heal to restoring 8 HP. Would you happen to know if the same happened to the European localization, Illusion of Time?
@[email protected]
Despite completing both Illusion of Time and Terranigma back in the day when they released, it’s been so long ago that I don’t remember much of them, let alone the intricacies of item properties.
So I’m afraid that I’m not much help there. 🫤