Yeah because I'm not going to buy a $3,000 headset just to be able to develop for a $3,000 headset, that no one buys because, and I hate to keep repeating this, it cost $3,000.
It's about $2,500 more expensive than the competition and the competition has more applications and can play games
To be fair, anyone actually developing for this is assuming that a non-pro will follow. They’re spending $3k to develop for a platform that they’re assuming will become more accessible.
And so far, all signs seem to point to something more affordable in the works. This was that v1 iPod, iPhone, HomePod-like product. Glitzy, expensive, low sales, but an opportunity to learn.
Okay well as a developer I'll just wait until they make the cheaper version which everyone will buy (assuming they even do because Apple is nothing if they are not fickle). There is no advantage in being first in a market in which no one occupies.
Yeah, same here. I’m holding off on this thing, even if it’s a platform that might be interesting to develope for in the next couple years.
Although, the large and midsize businesses of the world will have no problem throwing down for this toy. I already know a bunch of folks in the valley that have had their teams throw a little budget to this. People spend that monthly for flying a single remote person into town. This is chump change if you have 500 or more people.
We tested it and after about two weeks returned every purchase. It didn't do a whole lot more than what our current solutions do; not even accounting for the asking price.