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The Game Availability Study, Explained | Video Game History Foundation

gamehistory.org The Game Availability Study, Explained | Video Game History Foundation

Our new study shows the dire state of the classic game market. We broke down what that means.

The Game Availability Study, Explained | Video Game History Foundation

87% of games cannot be legally purchased. Here's how the VGHF figured it out, why it's important, and what can be done about it.

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