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Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
Long Term Persistence: Enabled
Replication Layer: Enabled
Server Crash Recovery: Enabled
Starting aUEC: 20,000
Changes:
Launcher 2.0
Ship AI Pilot Balance Pass
NPC Locomotion Polish
Medical Bed Respawn Update
T3 medical beds will allow respawning up to 20km away
T2 medical beds (which previously allowed respawning up to 20km) will now allow respawning up to 50km away
AEGIS Saber Raven Gold Standard
Made Further Gamewide Client Performance Optimizations
Interior Map Materials Optimization
Water Caustics Visual Polish
Added Character Creator Validations
VFX Visual Improvements and Fixes
Bug Fixes:
Fixed - PU - Stanton - UI - Oversized active Armistice Zone icon (STARC-108910)
Fixed - PU - Stanton - Actor - Respawning - Players who die and then get disconnected before respawning become stuck in a dead state and are unable to respawn
Fixed - PU - Stanton - UGF - Locations - Bunker elevator does not return up when called (STARC-111250)
Fixed - Multivehicle - PU - Vehicles / UI - QT effects are breaking HUD UI (STARC-104656)
Fixed - PU - Gamewide - Using a medpen causes you to drop your weapon
Fixed - PU - Distribution Centres - Elevators - Several elevator transit carriages created & destroyed immediately
Fixed - MULTIVEHICLE - PU - Vehicles / Components / Locations - It is possible when vehicles are spawned from fleet manager that radar components and elevator panels can detach from the ship and float permanently in a hangar, causing issues with collisions (STARC-101070)
Fixed - ARGO Mole / ROC - PU - Vehicle / UI - Vehicle HUD - Mining Mode UI has a variety of defects obstructing gameplay (STARC-88859)
Fixed - Drake Cutlass Black - Vehicles - Drake Cutlass Black is unable to liftoff from landing pads
Fixed - PU - Fleet Week 2024 - Actor / UI - Physical Shopping - Physical shopping AR Card is flickering when approached, impacting functionality
Fixed - Aegis Reclaimer - ALL VARIANTS - Ships / Salvage / Master Mode / UI - Players are unable to access claw in the copilot seat and the UI changes to QT / NAV master mode without any feedback to the copilot (STARC-111581)
Fixed - Anvil Hornet - ALL Variants - PU - Vehicles - Flight controllers have pitch and yaw rotational max speeds reversed
Fixed - PU - Stanton - ARC L4 - Locations - Lobby elevators cannot be called (STARC-109845)
Fixed - Community Localization - PU - Character Customizer / UI - Some labels cannot be localized (STARC-110101)
Fixed - PU - Law / Infractions / Notifications - Players cannot press charges against another player if they commit infractions against them
Fixed - PU - Stanton - Locations / Inventory - Users are able to place Hangar flare items in public areas where they cannot be picked back up
Fixed - MISC Prospector - PU/AC - Vehicles/Balance - Misc Prospector has invulnerable spot for its nose leading to no damage taken (STARC-109000)
Fixed - PU - Stanton - microTech - Creatures / AI - Kopion are jittering and teleporting when running
Fixed - PU - UI / Upscaling - Shopping Kiosk UI missing elements when Upscaling is enabled
Fixed - PU - Stanton - Mission Content / Law - Trespass timer will go to negative numbers (STARC-95347)
Fixed - PU - Option Menu - UI - "Water - Number of Simulated Regions" going back to Medium between sessions (STARC-104172)
Fixed - Origin 400i - PU - Vehicles - Life Support / Room System - Two room volumes are missing in the technical deck causing players to suffocate in the 400i (STARC-106700)
Fixed - Stanton - PU - mobiGlas / Visor Chat - Visor Chat messages remains visible over the mobiGlas
Fixed - PU - Physical Shopping - Locations - Multiple Locations - Items on display at multiple shops will end in 'Transaction Error' when attempting to quick buy
Fixed - PU - Stanton - Mission Content / UI / mobiGlas - Completing a contract while the mobiGlas is open on the contract does not open the specific contract in the History tab
Fixed - PU - Runtime Cubemaps - Graphics / Lighting - Runtime cubemaps are taking an excessively long time refresh and / or not refreshing at all
Fixed - PU - Stanton - Distribution Centers (DC) - Locations / AI - The worker NPCs sometimes use tractor beams to shoot at the player
Fixed - PU - Actor - EVA - Depending on orientation, player places weapon through their head and neck when ADS
Fixed - RSI Ursa - PU - Vehicles / Design - Cannot enter Remote Turret
Gah, still can't play. My setting keep resetting every time I customizemy controls. Using alt or Ctrl adds unrecognized characters that corrupt the config.
Just in the in game keybinds menu. I just get those Unicode squares and a few symbols like there's a missing font or unrecognized characters. I have a flight sick with limited buttons, so I used modifiers a lot just to get around. No biggie, anticipation is sexy, hopefully next patch.
I might be wrong since I never tried to bind those keys myself but I thought it's not supported at the moment? Except for the default keybinds that is. I really hope they'll do a full rework of the settings menu for 4.0, it's about time we got something more useful in that regards.