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A car

cross-posted from: https://sh.itjust.works/post/17781622

> This is my latest work - a Mitsubishi Space Star (also marketed as Mitsubishi Mirage) modelled in Version 3.6.9. > > It took me approximately 180 hours which spread over the course of 6 weeks (Blender, modelling only) as well as an additional 8 hours for tracing the side, front, back and top view (using Affinity Designer) which I used as reference images to create the general shape. > > All details were built with eye measure from photos. > > Most of the car is symmetrical, which means that only one half had to be built. I used the mirror modifier for almost everything as well as the subdivision modifier, shrinkwrap modifier (for the decals and the back lights) and array modifier (for the grille and for the heating lines in the back window, also for the wheel caps to an extent). > > As mentioned above it took some hours to complete the work. One reason might be that the work process is much slower than anticipated, due to lack of knowing all the tricks and features. > > My question to you is: Do you also spend so much time creating your work with Blender? > > The result (for the upload I removed the number plates): > > ! > > ! > > ! > > !

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Video: Making Of A Dice

This is a screencap video of the making of a dice in Blender. When I made this video I had about a week of expreience with Blender an I watched some tutorials before. This is trial no. 20 (probably), which had a sufficient outcome. This is the first model I made which was worth keeping. I took adwantage of the boolean modifier as well as of the bevel modifier.

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MacBook Pro Animation

pixelfed.de nicerdicer shared a post

Blender MacBook Animation

nicerdicer shared a post

cross-posted from: https://feddit.de/post/3106023

> > > > > > > > > Six weeks ago I started to learn Blender and have spent every spare minute with it ever since, including my summer vacation. > After working through the manual and watching several tutorials online, I followed the Donut Tutorial and the Søborg Chair Tutorial, both are aimed to beginners, by Blender Guru on Youtube which really helped to understand the logic of the program. > > Here is the result: I modelled and animated my MacBook Pro. The modelling process took approximately 3 weeks (after work and on the weekends), with many setbacks and two crashes during the animation process. The laptop screen film clip, which is a screen capture made with Qucktime Player, inside the main animation must have been too much at this point and resulted in a crash twice. The setup of the animation took me the whole weekend - rendering the 693 frames in total took approximately 18 hours. > > To get the proportions of each part right, I made vector drawings from illustrations and photos of the macbook. I might add that I made these vector drawings using Affinity Designer at an earlier occasion which was unrelated to this modelling project. > !

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Human Generated

Animated version here: https://youtu.be/loIiWl_bi7s

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