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Mission Center: A rust clone of the Windows Task Manager
Why? I don’t know, maybe someone here will like it.
Wondering about Rust? We're addressing rumors and providing insight gained from years of early adoption of Rust here at Google.
Wondering about Rust? We're addressing rumors and providing insight gained from years of early adoption of Rust here at Google.
Projects like pngme
Pngme is a tutorial where besides having a spec and unit tests, there is no real hand holding for figuring out how to implement something except for links to locations in the rust docs that might be useful.
Has anyone come across similar tutorials/projects?
Edit: I found this Rusty CS curriculum on github that has a ton of projects that seem very similar to the pngme book. I'm probably going to go through it/follow through it to see how it holds up as its currently incomplete but looks very promising: https://github.com/AbdesamedBendjeddou/Rusty-CS
I had a look at the ray tracer challenge book, and it seems language agnostic, so I'm thinking of saving that for the language that I finally settle on.
Hi all. Cross posting to try and solicit feedback. I have made a post on the Rust user forums but also am looking for feedback here on my project named “Treaty” which is a data sharing API; or at leas
Hi all. Cross posting to try and solicit feedback. I have made a post on the Rust user forums but also am looking for feedback here on my project named “Treaty” which is a data sharing API; or at least the start of one.
https://users.rust-lang.org/t/requesting-feedback-on-my-data-sharing-project/95985
I welcome tactful feedback on architecture and code quality, which I know needs improvement. Details can be found at the link or at the repo directly.
Thank you.
Starting my (https://kbin.social/tag/embedded) (https://kbin.social/tag/rust) journey!
Starting my #embedded #rust journey!
Just discovered the bsp/device crates. The big thing holding me back was not wanting to define the entire peripheral layer and essentially reimplement the HAL. Going to try this out.
My only worry is that they've implemented the ST HAL instead of the LL layers... I've legitimately needed to re-write a BSP because the ST HAL is a bloated mess. So much unecessary junk that doesn't fall out at compile time. Remember kids: your abstractions should always be zero-cost!
I'm working on an embedded project (basically just leds and uarts, nothing crazy), but my flash space is pretty limited (64k) and ram isn't much either.
I'm working on an embedded project (basically just leds and uarts, nothing crazy), but my flash space is pretty limited (64k) and ram isn't much either. I want to experiment with embedded rust, but I also don't want to reimplement ST's register layer (low level drivers I guess). Any neat tools out there to sort of wholesale convert C to rust?
Currently reading Rust Embedded
The first thing that comes to mind for me is The Ray Tracer Challenge book.
I apologize, a link to the repo is here: https://github.com/dynamoRando/treaty-mono-repo/blob/main/treaty/README.md
Those are pretty great!
Hopefully the implementation is low level. When I was writing my C version I had to ditch the ST HAL for low-level drivers. That thing is a hot mess, esp when you're trying to cram a bootloader and app into 64k.