Yeah I'm stuck in that black hole currently. But it turned into designing an entire game from the ground up. It started in 2016 and I'm still not done.
Yeah, it's a lot of work even before you can move into testing. Fortunately I did not have to think about probability curves that much, only grasp the core idea of an existing system :)
😄
Well, before that I was part of a group that was trying to create "Shadowrun 5.5". There I understood a lot about how big project creating a system is