What 2.2 features do you anticipate the most?
What 2.2 features do you anticipate the most?
For me, it's the shader triggers, camera controls, particle systems and all the new pixel art blocks
2 comments
camera triggers and new scaling system, with those two we will be able to create literally anything
3 0 Replyeasily camera controls, i don't think people realize how important camera movement is for setting an atmosphere
1 0 Reply