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Need help choosing the type of server for my game

Hi fellow Rustaceans. I am new to rust and web stuff and I want to make battleship game with rust as a server side and android as a client. Will Rocket/Actix web be ok if I want to create something like a lobby/room for players, or will sockets be better suited?

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2 comments
  • Unless you need your game to communicate in real time, I say go the web API route.

    • No need to design intricacies of the API's data transport, just pass your data over HTTP.

    • Stick it behind nginx or Apache and get TLS for free, any client HTTP lib will just handle the https.

    • It works everywhere, so if you want a browser version, you can do that, too.

  • I'm not a web / game dev but from what I can remember off Fireship videos you probably want to use some sort of web sockets because the data you're working with are real time right? A quick search on lib.rs and it seems like you would have better chances with Actix-web. They even have examples for websockets.