I actually watched that, but it only tests 2 native games which do not run rosetta. The performance increase there seems quite nice, but I'm wondering if rosetta titles will see less of it.
I can't give specifics or a side-by-side as my m1 mac mini is sold, but I was able to run Rise of the Tomb Raider at higher settings on the m2 pro mac mini than I was the m1. I'd be happy to share my frame rate and such if someone wants to request the settings they'd like me to use.
I haven’t found anything definitive. I do have both an M1 Max MacBook Pro and a brand new M2 Ultra Mac Studio so I am happy to post some results with whatever title. I know it’s not 1:1 but given that an M2 Ultra is basically a “double M2 Max”, taking half the framerate of that may be a proxy for M2 notebook performance.
At any rate I believe Crossover + Rosetta is going to be too much of a bottleneck to see significant gains. I’ve noticed for example, Tropico 6, when running under Metal on my M1 Max MBP, gets a smooth 70-75 FPS playing on Ultra at 2560x1600. This is Rosetta running a macOS x86 and Metal binary however. Trying the Windows version under Crossover, it drops down to 30-35 FPS playing on Medium. So while playable, even if you added a lot more M2 horsepower, I suspect the translation layers would eat a large part of that gain.
Can you try frostpunk for example? I know it felt very slow on my m1 max, specially when temperature drops (in-game, which happens every few in-game days). It runs at around 30fps. What is weird is that it runs the same on a base m1, as an m1 max, according to :
https://www.applegamingwiki.com/wiki/Frostpunk.
I think my doubt is where the real bottleneck is, is it just cpu-bound because of translation? Is it single-core or multi-core bound? Or is there a technology limitation that no matter how much more cpu you throw at it, there's just something about translation timing that does not make it go faster.
If m1 and m1 max perform the same, then it might come down to single-core performance, and since m2 has some single core gains, it might provide an improvement?
Just gave it a spin. I would call it extremely playable, getting 45 to 55 FPS running at highest settings (Very High) and I play at a pretty intensive resolution of 5120x2160, ultra wide bigger than 4K. So I'm quite happy with the performance.