Why Does Counter-Strike 2 Recoil Feel Different?
I made this when the Limited Test had just released, and I feel like it is relevant to post now, given that many people have issues with the recoil.
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Also, it appears that there is way more screen shake when spraying than in CSGO. Makes it more difficult to focus where on the target, although the actual movement of the recoil stays the same
True, but many people are struggling with the recoil still.
Also the forced tracers and viewmodel shake don't help.