My thoughts on it: cool, now give it a headphone jack again and I might buy it.
I'm not buying a phone that requires $100 wireless earbud DLC (which honestly feel like just another thing to become e-waste in a few years when the battery gives out).
My soundcore wireless headphones have lasted longer than any pair of wired headphones I've ever had. Going on 4 years now and just as good as the day I bought them. They were only $70 too. Not saying you're wrong but there's reasonably priced quality ones out there if you look
I know the removal of established standards that people use is a bad thing, but I don't know why people still pretend wireless headphones are suddenly the only option like this is all a conspiracy to sell planned-obsolescence tech and track everyone via Bluetooth. Adapters might not be ideal in every situation or for every use-case but don't pretend most people can't just leave one attached to the end of their headphones!
Fair enough, adapters do exist, but as you point out, there are situations where that is not ideal. On a long flight, for example, where I might want to charge my phone and also listen to something, or (in my case) someone who does some amateur audio engineering work on the side, where having the ability to simply wire in a device to play some audio is a big plus. My biggest problem is that phones from five years ago could do both wireless and wired headphones just fine, no adapters needed. What have we gained as consumers by the loss of one of those options?
I think regularly taking long flights and tinkering with audio equipment are both niche enough use-cases to justify looking for phones that cater to your niche (I.e. have a headphone jack). As for why that is now niche, you often hear suggestions of improved waterproofing and/or more internal space for other things (or being thinner).
You realise DLC was originally referred to an expansion that was released a while after a game's initial release. But now game developers are pulling half the features from a game, with those features being put in a DLC instead.
So the original comment labeling the practice of a feature being pulled from the original product and put into a separate product is apt and valid.
... the fact that I realize this is why I think it's a weird way to use the term.
Headphones are not downloadable. They're not even software. Also I don't game all that much anymore but I've yet to play a game where I "needed" a dlc, I don't think I've ever even bought one.
I have, on the other hand, bought 100 pairs of headphones
Galaxy S9, and most likely a Sony Xperia 5 IV (or 5 V, since that's supposed to release in a few days). Honestly I'm using the S9 until it completely gives out on me.