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[DEV] A small upcoming change to the sewer quest in ShatteredPD

Ever get tired of hunting things down for Shattered Pixel Dungeon's first quest? in v2.2.0, the ghost questgiver will only wander in the exit room, and the quest bosses will be more likely to wander towards the player. This should hopefully cut down on frustration without making the quest feel much different.

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  • funnily enough, this would make it make even more sense imo - the ghost's trapped soul is stuck in a stairway they can (until you help them out) never go through

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