Skyrim lead says Bethesda was knocked back by furious response to Oblivion Horse Armour DLC, but it sold 'millions' anyway: 'You're all making fun of it and yet you buy it'
Yep. The type of people buying the horse armor are not the people who are complaining about what it means for a full priced game to have such and and the direction that pointed the company in. Given this is what he is talking about now, and not how they have lost their way and are working on delivering solid experience for players, unlike their last games, is telling.
But, I lost all hope for TES6 to be good when Starfield came out. Maybe I'll be wrong, hopefully I'll be wrong, but I'm not holding my breath.
Maybe in five years, if (and only if) they keep working on it like No Man's Sky, then maybe Starfield might be redeemed.
But they've already fucked up by making the DLC paid. Until the game is playable, they should be reinvesting their original sales income. Otherwise they burn all the good will.
Very true. I went in with perhaps unrealistic expectations and didn't enjoy the gameplay loop. When I enjoy a game, I really enjoy a game, with several titles having 1000+ hours.
Someone needs to introduce Bethesda to Markov chain based storytelling if they're going to use procedural generation. Anyway, I digress. I'm looking forward to Outer Worlds 2 ;)
I'm running on the hope that Starfield was meh because they secretly have the majority of staff working on TES6 or that they rushed it because they're working on new engine.
It is public knowledge this isn't the case. Nearly the full team was on Starfield, with maybe a handful of people at most working on pre-production of TESVI.