Tried the free fly days recently, the game would crash every time I played because apparently my 16GB of RAM isn't enough to play this game. Yes, I changed my page file to accommodate, yes it ran longer afterwards but still crashed, also changing your page file to accommodate your game's dogshit optimization, even in early access, is not an acceptable way to handle the problem. I noped the fuck out of star citizen after that, so I guess their free fly days did the opposite for me and convinced me that the game wasn't worth my time or effort to play.
It absolutely 100% is the problem, it's what the crash logs point too and what every ridiculous reddit troubleshooting thread says to do, increase the fucking page file. The only thing I can think of is the crash logs might be referencing VRAM not system RAM, of which I have 8GB on a vega56. Regardless if of that's the case then it's the same problem, dogshit optimization.
And my problems were in the last free flight days. Google it and there are a shit ton of forum and reddit posts about it. You can stop gaslighting now.
The last couple free fly days were pushing a buggy, shit build that was an experimental roll-out of brand new tech that completely re-wrote major back end systems. On top of that, free flies are generally a problem because they have an area in it that doesn't normally exist, with a ton of people in them, acting like clowns and actively trying to tank things like free players do, often running ships that aren't even released yet. Get out of that area, and it runs a lot better. I'm not gaslighting shit. I don't think you know what that term means. I'm running on hardware that is far out of date, with less memory and horsepower than yours. I have no problems with running out of memory, and I don't have problems running mostly stable frames in any area outside of the free fly expo center.
Quit blaming optimization when there's a mountain of empirical evidence that you're wrong when your entire argument is "Reddit says so on a 3yr old post", despite them patching the game generally multiple times every 3 months. I know a LOT of people who only have 16 gig and run it fine. Hell, they even have the hardware matrix so you can SEE what other people are running and how your hardware compares on the list. You can literally see the data that proves I'm right.
Support article from 2015, then support article from 5 yrs ago, then article from 7 yrs ago, then forum discussion from 1yr ago that also doesn't agree with your statement. Way to go, bud. Ignore all the evidence and tools to find the facts yourself to dig up bullshit that's outdated and has no supporting documentation to find arguments that support your confirmation bias. Nicely done.
The game is in alpha. It will have bugs when they are building brand new technology that's never been done before. That does not conflict with anything I've said, and that does not mean it is a "buggy AF, broken, scam game". It plays fine for most people, and MANY people are playing just fine on old AF hardware, including myself playing on a rig that's at least two generations older than yours. You are wrong. It's okay to be wrong, bro. Just like having a couple glitches that get patched pretty quickly can mean your game is still a game and one that works. 1.7 million people have been enjoying the game, and you can too.
Here's that hardware matrix and telemetry that supports everything I'm telling you, including stability data. Also, the support article from 4yrs ago telling you how to use that matrix and showing these tools are nothing new and you could have used them long before making your ridiculous argument. It's even updated in real time. Have a look.