Retro Gaming
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Older protagonists in retro games?
I just got Strago in Final Fantasy VI (SNES version), who is a playable character who is ~70 years old. Got me thinking that you don't see many older protagonists in games, maybe especially retro games.
I remember the elderly wizard from The Immortal (NES), but I can't think of many more. I guess retro games were largely targeted at children so most characters were very young.
Do any older protagonists come to your mind in retro games? Or similarly, any retro games whose subject matter deals with aging?
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Christopher Walken Detective Adventure | Ripper (PC)
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Retro games that taste like this sounds?
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This type of music reminds me of 16-bit-era gaming - but I can't put my finger on on why!
- Were there specific games which had music like this? (Sonic? Megaman?)
- Or maybe this music evokes that open "sky level"-type aesthetics which sometimes featured in those games?
Interested to hear whether this reminds anyone of specific titles or levels? Any other thoughts?
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Please help preserve your 3DS and Wii U SpotPass data before it's too late!
Hey, sharing this here, as much of the retro gaming community also cares a lot about preservation, and the 3DS & Wii U will arguably become retro soon.
cross-posted from: https://lemm.ee/post/28549378
> (MAJOR UPDATE: ONLY 10 HRS REMAIN BEFORE SHUT DOWN AT TIME OF WRITING THIS UPDATE) > > Hello everyone. For everyone who owns a 3DS, 2DS, or even a Wii U, I'm sharing this out to as many places I can think of, where the awareness can make an impact. Please read if you own a 3DS or Wii U at all, or know anybody who does: > > The SpotPass servers by Nintendo will be shutting down on April 8th, 2024 (4PM PDT). The SpotPass Archival Project has been created by the 3DS and Wii U Homebrew modding community, to make sure as much SpotPass data as humanly possible is preserved for the foreseeable future and not lost forever in the coming few days. A huge amount of SpotPass content is essentially free DLC for various games and apps, and they could have been installed without your knowledge. They are not required for most games to play, but without their archival, many games will lose DLC content permanently and some features may no longer work. This archival project can only be made possible by the donations of any individuals owning a 3DS or Wii U (not a donation of money, but rather a donation of SpotPass data stored on your system) > > This data can only be collected before April 8th. Any and all dumps made or sent after the end-date will be useless due to the nature of how the archive process works. The dump does not require you to have a modded or Homebrewed console, and can be done completely unmodded. All you need extra as an unmodded user, is a PC or laptop. There is also zero risk of having your console banned; so rest assured. The guides can be found here: https://spotpassarchive.github.io/#guides. > > Update: For those who can't recall the difference, what we're archiving here is SpotPass, not StreetPass. The difference between the two are: > StreetPass: Is a 3DS exclusive offline wireless tech which connects your 3DS to other systems and shares various bits of data with random people you pass on the street (in the real world). For example, in the game StreetPass Mii Plaza, the data sent to random passers are your Mii, along with your most recently played game, and your Mii can be played with in the various minigames that StreetPass Mii Plaza offers, and vice versa. > SpotPass: Is an online wireless tech available on both the 3DS and Wii U. Unlike StreetPass, it does not connect to other 3DS systems directly, but rather connects to Nintendo's SpotPass servers online. The data sent could be anything from notifications, to in-game content. This is what we're archiving; not StreetPass data. Streetpass is not an online service, and thus does not lose content after April 8th; but SpotPass data will be lost after the 8th if it's not archived. Wikipedia article. > > Even if you make the dump before April 8, and send it to them afterwards, the dump will be useless regardless, this is why we are frantically trying to spread the word about the project as quickly as possible, as there is a lot of data that is still going to go away permanently regardless of the efforts of this project. The data is stored offline locally on your 3DS and Wii U, so you may be confused as to why you can't just make the dump after the date. For a better explanation, here is a Discord message from the official Discord server which explains things. I am not a developer of the project, I'm just someone who is passionate about gaming and technology preservation, and wants to get this out there, and the 3DS was a wonderful part of my late childhood. > > The data is going to be used by the developers to put towards developing a replacement for the SpotPass network, similar to what was done by the Homebrew community who created the Nintendo Network replacement, dubbed "Pretendo Network". > > Even if you don't think you have much data on your system, please help dump it towards the archive as soon as possible (within the next couple of days), because you likely have some things you don't know about. The process does not require a modded console at all, and the official site here, has instructions for both users of modded consoles, and users of unmodded consoles. You can ask for help in the official Discord server of the project here and people will be very willing to help. > > There are also many many niche, lesser known games, which have absolutely no data archived for them still to this day, so any help archiving them is vital. Thanks for reading, and I ask you to also share this out to as many people as you possibly can. Even if you don't own a 3DS or Wii U, please share this out to anyone you know who owns one, or even those whom you suspect might have one. > > Edit: added some extra information, removed some no longer relevant information, fixed some typos, improved some wording slightly.
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This week's #retrogaming game of the week, in honour of it being Wrestlemania season is... WWF Super Wrestlemania.
This week's #retrogaming game of the week, in honour of it being Wrestlemania season is... WWF Super Wrestlemania.
Oh. Why do I do this to myself?
(cc; @retrogaming )
https://alexreviewstech.com/retro-game-of-the-week-wwf-super-wrestlemania-snes/
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Sigil 2 - Romero's unofficial 6th DooM episode is out for the 30th anniversary for doom
cross-posted from: https://retrolemmy.com/post/3248820
> You can download the free megawad, and the first too. Or you can support them and buy it for a mp3 or costum midi soundtrack. > > It is
compatible with the original DooM, butmade with gzDooM in mind. > > I case you didn't know: John Romero is one of the original developers and Co founder of id Software. -
Should I buy cheap generic component cable for RetroTINK setup?
I'm planning to soon get the RetroTINK 5x to play both PS2 and GameCube which I may get the component switch-box to switch input without having to unplug and plug the input again. For that, I need to get an regular component cable which I was wondering if cheap ones would do or if I should try find a specific cable to get best image quality.
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Metal Mercs - A Fan made Remake/Expansion of the 1988 BattleTech: The Crescent Hawk's Inception for MS-DOS
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Frontier Fundamentals Trailer - An Elite 2 Tutorial Series
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The Tiger Game.Com posted on Lemmy. Does it get more obscure than that?
Watch somebody post their Nuon collection now.
I have a fondness for the Game.Com. Most of the games are terrible, the screen is terrible, it's slow, and they try their hardest to just self-destruct. Mine is an amalgamation of 3 broken ones.
Here's an imgur link to my reviews of every game (except the elusive Wheel of Fortune 2), if you're interested.
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Some retro gaming app suggestions for iOS
lemmy.world Retro game emulators on iOS that dont require jailbreak - Lemmy.worldRetro games and Apple devices are two of my main tech interests. A lot of people, including myself for the longest time, think that there is no way to emulate games if you use Apple devices unless you go through the frustrating process of loading AltStore/jailbreaking. However there are plenty of em...
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This might be for a small, specific, group of people, but the A500 Mini is on sale on Amazon.
I've been debating on buying this since it came out, but $130 was always just a little too much. It is on sale today for $99, which is the all time low.
I'm excited to get mine and put more games on it!
Edit to fix my formatting and to say it is the Amiga A500 Mini.
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4TB Gaming Hard Drive Has Every Game Ever — DrewTalks
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>Chris Cool Mod's four terabyte emulation system is a comprehensive and immersive retro gaming experience. Packed with a wide range of games and consoles, including handhelds, arcade games, and popular systems like Xbox, Sega Saturn, and PS2, the system offers easy navigation and controller compatibility. It also provides game manuals, magazines, and various themes, enhancing the overall experience. Despite its complexity compared to plug-and-play devices, the build stands out for its customization, extensive game selection, and high-quality performance. It is regarded as a strong contender among similar products in the market.
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I Will Never Trust Gaming Companies...
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DRM and Game Preservation
- www.vice.com Take a Photo Tour of Long-Forgotten Soviet Russian Arcade Games
The machines were designed and constructed in defense factories that mostly produced things like ICBM electronics and yield sensors for underground nuclear testing.
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The Most Captivating Screensaver... Ever | Nostalgia Nerd
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Memory Card Save File Preservation - PS1, PS2, N64, Dreamcast, Xbox, & GameCube
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What is your favourite portable emulation console?
Something that plays up to the PS1 and N64?
How about the RG351M or RG351MP?
...and why?
What environment to run on it? RetroArch? RetroArch wrapped into something?
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X68000 on MiSTer FPGA – What's new in the latest core? (Spring 2022)
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The Atari 2600, Analog Video, Scalers, and the Agony of 240p Ambiguity
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PlayStation 1 Final MiSTer Core Preview Before Release!
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- www.retrorgb.com Ocarina of Time 100% Reverse Engineered
The Zelda 64 Reverse Engineering team has just announced they've completed Zelda: Ocarina Of Time. They accomplished this by using modern tools to re-create the game in C and since this is just the game code without any assets or Nintendo's intellectual property, it's completely legal. Links to th