I was excited to try this, but I typically play multiplayer, and weaponscore is blocking it haha. I guess there may be an issue with it.
Assemblers are easily one of the most temperamental things in the game. Typically, problems arise because they are full, but in this case it's entirely possible something else is going on. If you have any interest, PM me and I can get you into a Discord group I'm part of that's full of folks who can help you troubleshoot! We're very patient, and we like to help folks out. Like, you can hop into a voice chat with us, share your screen, and we'll get you straightened out really quickly.
That invitation to open to anyone, too, even if you just want a place to chat about SE. It's a private community, but it's full of great people.
Here are the names, and their links in the Workshop!
Octave (best purple alien planet ever) https://steamcommunity.com/sharedfiles/filedetails/?id=2151052687
Zerior (ice planet with rings and crazy atmosphere) https://steamcommunity.com/sharedfiles/filedetails/?id=2812528051
Ravcor (volcanis) https://steamcommunity.com/sharedfiles/filedetails/?id=2328266874
Planet Pyke (deep orange volcanic world) https://steamcommunity.com/sharedfiles/filedetails/?id=3028738424\
Teralis - City Planet https://steamcommunity.com/sharedfiles/filedetails/?id=2195637331
Hah! That's a really good point. Honestly, I'm most excited for the decorative blocks that help make living quarters look cooler. It's all about greebling, that's the true end game of SE!
If anyone has a better, more integrated solution to sharing multiple pictures at once here on Lemmy, I'd love to learn about it! This works, but you do have to go through the extra step of visiting another website (at least, on desktop you do). I feel like there must be a better way than this?
Edit: You know what, I'm just going to put them right here above my comment for now!
A few OC screenshots from some planets I found on the Workshop
When you do a deep dive into the Steam Workshop, you can find some really beautiful content!
Here are all the new blocks for the latest expansion!
I know this is late, but better late than never!
Flawless Catapult Launch System
No further engineering required. The grid has been successfully launched, and is no longer located in the hangar.
As someone who enjoys multiplayer, this sort of thing is basically fiction to me.
Clang would launch this thing through the nearest wall on any server I've played on. Why?
Might as well fill a few dozen containers.
I actually really like a script called "iQueue", which allows you to set visual quotas of all the materials you need.
Steam Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1324915788
I appreciate all of the effort someone put into this.
Sometimes you find builds like this on the workshop that really floor you with just how great they look.
A great example of an incredibly well-designed, Vault-Tec style door.
Watch "rapidsave.com_any_fallout_fans_on_this_sub_been_wanting_to_make-zpm6bbj859g51" on Streamable.
Sure, you can escape the fallout... but will you escape Clang?
If you like PAM, you may also enjoy taking a look at SCAM! It has a crazy cool, fully visual and interactive, in-game interface. You can control multiple drones with it to mine out asteroids.
https://steamcommunity.com/sharedfiles/filedetails/?id=2572154209
Someone made a high-speed train, and I absolutely love it.
I definitely wonder if it will do well on a server, but either way this is pretty amazing. The "Sparks of the Future" map had something similar, for anyone who hasn't experienced that scenario! That map is actually an incredibly inspiring build by Keen that will give just about anyone who hasn't seen it yet some new inspiration.
An incredibly cool "drop pod", self-assembling base.
I'm genuinely curious if this would work out alright on a live server. Unfortunately, I did not see a workshop BP associated to the place I found this. So, it serves merely as an idea for now, rather than something we can all play with in-game.
I've never attempted this before, so I'm not sure how helpful I'll be, but I did find the following resource that seems to insist it is feasible: https://www.addictivetips.com/ubuntu-linux-tips/space-engineers-linux/
Additionally, this Q&A looks to cover a more recent resource that could be helpful, to which the Github is located here: https://github.com/Matoking/protontricks
I will say the game runs fairly well on Windows, but if you play with a lot of mods, it regularly encounters problems. Historically speaking, I re-install and/or fix my SE installation many times a year. So if it makes you feel better, encountering problems while attempting to run the game is a fairly regular experience to some degree.
You can't stop Hydroman from doing his thing... you can only slow him down, at best.
Sure, you can put big, nasty guns on your ship... but don't forget to put enough interior turrets if you're playing on a multiplayer server.
Hydroman is lurking around every corner, waiting to bore a hole straight through your hull!
I'll leave this server if it doesn't distance itself from Facebook. Fuck Facebook.
Edit: I left Facebook a literal decade before I left Reddit... And for much better reasons. Don't allow Meta the time to astroturf this vote. Say no now, and make the right choice.
Wobble drives aren't talked about often, but they use a spinning apparatus to screw up enemy targeting. Think of a hammer with decoys on the end spinning around a smaller ship... this used to (and probably still does) create problems for tracking within SE's vanilla systems. I imagine it may also create the same problems for Weaponscore as well.
Essentially, hardcore PVP'ers used/use this tactic to create ships that are very difficult to destroy with automatic tracking. You'd typically be forced to use fixed weapons, and depending on the server your on, those may or may not be effective.
Edit: To clarify further, this is definitely not an example of a wobble drive. This is just a Clangtraption that's gone hilariously wrong/right in a great way.
I just spent a good 20 minutes looking into this... and I'm fairly certain it is this one! https://steamcommunity.com/sharedfiles/filedetails/?id=865384995&searchtext=
Fair warning, I want to say using this skybox got rid of the "bloom" effect on LCD's. If you use it, check out your LCD's after you enable it. I think I did find a workaround for this... but I can't recall clearly. It also may have been fixed in the years between then and now.
I genuinely cannot tell if this is real... Like, it seems too fluid for Space Engineers.
Watch "rapidsave.com_thunder_struck_epic_one_off_build_enjoy-bvev72y5wr4b1" on Streamable.
By all appearances, it is real. I just can't get over how well done it is, I suppose. I do think it might be sped up, but then the more I watch, the more I second-guess that...
I will freely admit that I've never thought to do this. I almost always start in space, though. It feels easier to not combat gravity and Clang up there.
That said, the Clang and the challenge of gravity feel a lot more fun in the long-run. Like, the best SE stories I have are definitely from screwing around on planets, and random crazy things exploding, or going south in some catastrophic way.
A video compilation of some really neat modded planets.
Watch "rapidsave.com_planet_showcase_for_the_rasa_system-gbfz4bg9yc9b1" on Streamable.
Herr Doktor creates these planets and publishes them to the workshop. Many of his latest creations are also available (I believe exclusively) on the server he currently helps run.
I am not affiliated with this server, but I really appreciate these creations! Herr Doktor is also the author of this great video.
A few screenshots from an old, modded Space Engineers server I used run.
If memory serves, all planets pictured were from mods, and the skybox was also a mod. These screenshots were taken by myself, and another admin on my server.
Gallery: https://pixelfed.social/i/web/post/582657386624698730
It's bad, but after watching over a million Americans die of COVID while (seemingly) half or more of the country refused to take - or often even acknowledge - the most basic of preventative measures... Well, I just don't know any longer.
Shootings are far less deadly, and that's a much more murky subject as there are plenty of justifiable reasons to own a gun. You also have to wonder how many deaths are Darwin Awards, or justified self defense... It's just an incredibly complicated subject compared to "hey guys, let's wear masks."
Well, it is technically wobbling at an impressive rate...
"Wobble Drives are super OP, want me to show you how to make one?" "Nope, I got this!"
A simple base-defense take-down worthy of an action movie.
An excellent example of how action-packed Space Engineers can sometimes be.
The blooper reel tends to be the best part of this game sometimes.
The tree getting knocked out in the background at the end is the real chef's kiss here.
In a world without Clang... stuff like this exists.
I wish stuff like this was more feasible on multiplayer servers. Alas, Clang is a harsh mistress...