A close up on Aerith's eyes. She drops a flower. It's crushed underfoot. The camera pans back to an overhead view of Mi…
Ever Crisis is an avalanche of microtransactions and frustrating mobile design that makes one of Square Enix's greatest achievements a miserable experience.
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Right from the off, Ever Crisis pelts you with materials, quests, and bonuses. There are daily login popups, a premium hunt, a special shop with limited items, special weapon draws. The shop has special packs of legendary or epic items, multiple reward passes, memory packs, daily packs of items, and packs of Red Crystals - used as an in-game currency. At the bottom is a section for items purchased with Gil, a currency gained through completing missions, but these are barely useful.
Prices vary on these packs from £1.99 to £69.99, with some purchasable with Red Crystals. Red Crystals range from £2.99 to £69.99 for a bunch. The Monthly Legendary Bundle Pack, for instance, costs 5000 Red Crystals, which would require spending £39.99 on 6200 Red Crystals. The Premium Hunt Season Pass is £12.99, which rewards players with items and vouchers for more items.
Yeah I tried playing it this weekend. The very beginning was amazing and nostalgic, but as soon as I finished the opening mission I was bombarded with all the deals and packs and unlocks... I went from excited to feeling sick to my stomach over the amount of bait I had to dismiss before I even saw the main mobile landing page for the first time. I haven't opened it since.