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[Discussion Prompt] What's a cliché idea that you always see yourself returning to in your worldbuilding?

Could be anything from a concept you gravitate towards often or maybe a trope you make use of more than you like.

For myself, I often find myself making way too many wandering adventurer groups, often treasure hunters. I find em really fun to make but I also have a lot of them.

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  • As often as it is done, I do love reincarnation and resurrection. My personal preference is one that forces a previously powerful person to relearn how to live without that power. Or learn the lesson that they rely too much on them. Regaining their power is an option, but I like ones where they don't just have it immediately, or choose not to use them.

    For example, in one of my projects, the main character was the most powerful mortal mage probably ever and was the first person to literally rule the world. But, when they reincarnated, they almost immediately nearly killed themselves because they tried to use magic their new body couldn't handle. Instead, they had to live without the abilities that they had relied on so much in their previous life. And he turns out happier for it. He had sacrificed far too much in his past life, and, now, without his powers, he has decided to live without the same regrets.

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