I just killed my most recent Lich and got myself the Kuva Zarr. Wasn't the biggest fan of the original Zarr but I figured the Kuva version might be worth some time... if not it's still MR.
Anyway I give it some mods and go into a mission... it doesn't do so well because of it's limited ammo cap. No problem, I'll just slap some Vigilante Supplies on it and I'll be golden.
Nope. VS didn't fix the problem like it usually does for good weapons with ammo problems. This surprised me because unlike other weapons that VS can't fix I know this one is considered to be pretty good.
I know Overframe exists and could give me builds that'd definitely work but for now I'm just trying to understand this odd shotgun/launcher. What am I missing 'bout it?
Now that enemies aren't ammo pinatas any more, and due to the reduced AoE radius, Zarr and Bramma (and Ogris) both have ammo starvation issues that you specifically have to build around. Envoy is the only radial weapon that really escaped unscathed, and you can also use Tombfinger since it has a battery. Tombfinger is fairly weak and spammy though, with a single shot charge mechanic like OG Ogris.