What is your experience with villain games, where your players are the villains?
Asking because every time I tried to play a villain game, as in, the players are the villains, it devolved basically into a murder-hobo fiesta. And that might be ok, and is fun sometimes, but just not my cup of tea, especially for a long-haul campaign. Have any of you ever had a good experience with villain campaigns? How did it go?
I once played a one-shot where someone suggested we go full evil party and the DM accepted. He was kind of excited even. We're usually very keen to help every NPC that comes asking for help. But this time, as an evil party, we had ulterior motives. We agreed to help, but for a price! We didn't kill anyone. My character ended up turned into a flesh golem or something. Probably the kindest evil party ever.