Hey guys! I'm a newer dm (not a new player, been playing for a few years) and I just want to ask what a dm should consider when it comes to planning and worldbuilding. I would also like to ask if you have any tips for when a player goes wildly off course in a direction you have zero ideas for. You guys got tips?
Consider tying your narrative to atleast one of your characters back story's, it helps keep the players motivated. Past that just go with the flow and see where the current takes you.