#66683 - Field Immunity At Effect Level
by bombasticSlacks
Summary: "Field immunity at effect level"
#66473 - Implement export&import of the protagonist and follower NPCs
by hexagonrecursion
Summary: "Implement export&import of the protagonist and follower NPCs"
#66718 - Added cord to electric blankets
by ashGlaw
Summary: "Electric Blanket Power Cords"
#66669 - Added new allergen flags and updated carnivore blacklist
by fyhannes
Summary: "Added allergen flags for cheese, dried vegetables, and bread"
#65932 - Spell Event
by bombasticSlacks
Summary: "Spell casting now triggers an event"
#66739 - Always debug spawn undamaged cars both unlocked and faultless
by Kamayana
Summary: "Always debug spawn undamaged cars both unlocked and faultless"
#65924 - Grain farming expansion and seed adjustments
by fairyarmadillo
Summary: "Expand grain farming and adjust seeds"
#66596 - Add skateboard vehicle
by balinck
Summary: "Adds new skateboard vehicle"
#66713 - Practice throwing with golf ball
by ashGlaw
Summary: "Practice throwing with golf ball"
#66763 - Calcium carbonate and antacid tablet creation
by anoobindisguise
Summary: "adds caco3 resource and a way to craft antacids"
#66781 - Better scenario worldbuilding by giving PC knowledge of the nearest city on start
by RenechCDDA
Summary: "Most scenarios now provide vision of the nearest city on start"
Interface
#66656 - Make 'Undamaged' the default menu option when debug spawning vehicles
by Kamayana
Summary: "Make 'Undamaged' the default menu option when debug spawning vehicles"
#66674 - The Nestening (Part I)
by sadenar
Summary: "Added more nested categories"
Infrastructure
#66757 - Material Replacement For Items
by bombasticSlacks
Summary: "Support for material replacement in items"
#66654 - bp fault fix removes rust_timer
by anoobindisguise
Summary: "Cleaning BP fouling removes the hidden rust counter"
#66652 - Dry duffel bags are actually watertight
by randomtyper
Summary: "Makes dry duffel bags watertight"
#66634 - Stops Hub 01 buying back some of their newer stuff
by Procyonae
Summary: "Hub 01 won't buy back some of their newer stuff"
#66675 - Add MAN_MADE flag to dinosaur exhibit
by Standing-Storm
Summary: "Add MAN_MADE flag to dinosaur exhibit"
#66668 - Fix the epilogue for the New England Church Community
by MNG-cataclysm
Summary: "Fix the epilogue for the New England Church Community"
#66653 - armor penetration gets used up like damage
by anoobindisguise
Summary: "flat armor penetration is spread across all armor layers instead of applying its full value to each"
#66650 - Xl survivor boots
by OtpalTS
Summary: "Fixing XL survivor boots to be the same as other survivor boots"
#66648 - Fixes 66637 and wraps up some typos.
by DoctorBoomstick
Summary: "fix reported bugs in 66637, related to the new smartphone case variants and a changed id, and takes the time to ice the typos recorded in #66620"
#66590 - Reduce airdrop frequency
by fairyarmadillo
Summary: "Reduce airdrop frequency"
#66379 - Fixed the issue of not properly handling pre existing items in the bag after installing it on the pet.
by WhiteCloud0123
Summary: "Fixed the issue of not properly handling pre existing items in the backpack after installing it on the pet."
#61526 - Dock Construction Updates
by Beatdotroot
Summary: "Allows certain docks to be placed on non-flowing shallow and deep water."
#66711 - extra_mut_scen fixes
by KittyTac
Summary: "Add Digitigrade Feet to Extra Mut Scen, fix selecting burrowing"
#66706 - Fix tow cables being unable to connect different vehicles
by Kamayana
Summary: "Fix tow cables being unable to connect different vehicles"
#66697 - soapy water can't be drunk
by anoobindisguise
Summary: "you can't drink soapy water anymore"
#66693 - bugfixes for armor bionics
by anoobindisguise
Summary: "armor bionics conflict with new mutations and protect against stab damage"
#66689 - 30gal_drum craft time fix
by anoobindisguise
Summary: "30 gal drum crafts in the correct time"
#66734 - Fix Central African flag description
by Theawesomeboophis
Summary: "Fixes typo in the description of the CAR flag"
#66767 - gold rings are rigid conflicts layer only
by anoobindisguise
Summary: "gold rings don't conflict with metal gauntlets"
#66764 - Digitigrade Mutation Line-of-Sight Fix
by GalacticApple
Summary: "Updates the mutation so that players can't see over objects while running on all-fours"
#66748 - change dark wyrm's blood type to foul acidic blood
by flybye3o6
Summary: "change dark wyrm's blood type to foul acidic blood"
#66735 - MELEE_DAMAGE and ITEM_DAMAGE_BASH enchantments should affect bashing damage to tile
by fyhannes
Summary: "Smashing now incorporates any MELEE_DAMAGE and STRENGTH enchantments"
#66790 - [MoM] Fix coruscating matrix crystal not draining on use
by Standing-Storm
Summary: "Fix coruscating matrix crystal not draining on use"
Balance
#66678 - Update blackpowder recipes following charcoal item stat changes
by Miner239
Summary: "Update blackpowder recipe following charcoal change"
#66703 - Tone Down Assassin Spawns
by MNG-cataclysm
Summary: "Tone down assassin spawn frequency"
#66692 - regular masochists aren't sad about anesthesia
by anoobindisguise
Summary: "regular masochism doesn't give you flavortext of liking surgery"
#66690 - increase spoil time of salted meat
by anoobindisguise
Summary: "salted meat lasts longer"
#66664 - Repair Firearm Repair Kit Repair
by ashGlaw
Summary: "Firearm repair kits used too much energy compared to its own components."
#66502 - Redo nomad gear to be more sensible
by anoobindisguise
Summary: "nomad gear is denim based instead of lycra based"
#66478 - Adjust collapsible solar arrays
by Alm999
Summary: "Adjust collapsible solar arrays"