"Any potential future monetization in [the Wizard's Vault] must avoid touching this core loop [of daily login and daily achievement rewards]"
"Any potential future monetization in [the Wizard's Vault] must avoid touching this core loop [of daily login and daily achievement rewards]"
www.gamedeveloper.com Why Guild Wars 2 takes an atypical approach to battle pass
"As a game focused on broad horizontal progression, enabling casual play is vital to our experience."
An interview.
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Manifesto of people who don't understand how to make good games.
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