QOTD: In your opinion, what sets Godot apart from other game engines, and why did you choose it for your game development projects?
QOTD: In your opinion, what sets Godot apart from other game engines, and why did you choose it for your game development projects?
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Quite difficult to say, for me it is a combination of it being open source and feeling a lot less cluttered compared to Unity for example.
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