This is what I am hearing endlessly about why Baldur's Gate 3 is a success. I say that's a crock of shit sold by bad companies and developers and an insult to Larians hard work.
These are the things for my opinion:
They have 20 years of experience making CRPGS with the Divinity series
They do Early Access to test and perfect their systems
The listen to customer feedback and distill the good from the bad, ending up with a better product
They don't insult their customers and respect them
No microtransactions or Day 1 DLC, or mention of upcoming DLC and Season Pass
They hire Writers, Composers and Developers BASED ON MERIT!
You can see the love they put in the games from the Panels from Hell and social media
I am sure there are many more things that add to their success but random chance and luck is not the reason; hard work, dedication and good management is!
Just a little rant and pet peave I wanted to get off my chest.
Except that that is not obvious sarcasm but the normalisation of anti diversity talk.
The more important talking point would be, that Larian does not put short term business measures clad in „pseudo science“ before their product related decisions. Otherwise we would have no mod support, the wizard class would be the first dlc and the complete set of speech would only be available for people with a season pass.
Not to mention, why is the assumption that a diverse team doesn't have merit?
If you're not careful, not caring about diversity might unintentionally put people with merit out of the team, because they might feel unwelcome and as outsiders, making them leave or not join the company. It's a problem many, including me, have faced.
In addition, there is an inherent benefit in having a more diverse team, especially on creative pursuits. You have more lived experiences to draw ideas, and stories, from.