So Long, Adele: Home Away From Home module updates
Operator
Stage
Stat Buff
Special Buff
Gavial the Invincible
1
HP, ATK, DEF
Trait Upgrade: Attacks multiple targets equal to their Block Count, increases ATK to 110% when attacking blocked enemies
2
HP+, ATK+, DEF+
Talent Upgrade: Increases ATK and DEF further, increased by a further 4% for each blocked enemy
3
HP++, ATK++, DEF++
Talent Upgrade: Increases ATK and DEF further, increased by even further for each blocked enemy
Blaze
1
HP, ATK
Trait Upgrade: Attacks multiple targets equal to their Block Count, increases ATK to 110% when attacking blocked enemies
2
HP+, ATK+
Talent Upgrade: Gains Status Resistance after being deployed for 15 seconds, gains ATK increase after being deployed for 30 seconds, gains Attack Speed increase after being for 45 seconds
3
HP++, ATK++
Talent Upgrade: Gains Status Resistance after being deployed for 15 seconds, gains more ATK increase after being deployed for 30 seconds, gains more Attack Speed increase after being for 45 seconds
Broca
1
HP, ATK, DEF
Trait Upgrade: Attacks multiple targets equal to their Block Count, increases ATK to 110% when attacking blocked enemies
2
HP+, ATK+, DEF+
Talent Upgrade: Increases ATK and DEF further when blocking 2 or more enemies
3
HP++, ATK++, DEF++
Talent Upgrade: Increases ATK and DEF even further when blocking 2 or more enemies
Specter
1
HP, ATK
Trait Upgrade: Attacks multiple targets equal to their Block Count, increases ATK to 110% when attacking blocked enemies
2
HP+, ATK+
New Talent: When Specter is on the battlefield, increases damage dealt by all [Abyssal Hunters]
3
HP++, ATK++
Talent Upgrade: When Specter is on the battlefield, increases damage dealt by all [Abyssal Hunters] further
Savage
1
ATK, DEF
Trait Upgrade: Attacks multiple targets equal to their Block Count, increases ATK to 110% when attacking blocked enemies
2
ATK+, DEF+
Talent Upgrade: ATK and DEF increases further when there are 2 or more adjacent ranged tiles
3
ATK++, DEF++
Talent Upgrade: ATK and DEF increases even further when there are 2 or more adjacent ranged tiles
Estelle
1
HP, ATK
Trait Upgrade: Attacks multiple targets equal to their Block Count, decreases Physical damage taken by 20% when HP is above 50%
2
HP+, ATK+
Talent Upgrade: Restores HP by a greater percentage of max HP when there is an enemy killed within the 8 surrounding tiles
3
HP++, ATK++
Talent Upgrade: Restores HP by an even greater percentage of max HP when there is an enemy killed within the 8 surrounding tiles
Executor the Ex Foedere
1
ATK, DEF, ASPD
Trait Upgrade: Cannot be healed by allies; Attacks deal AoE damage; Recovers 50 --> 60 HP for every enemy hit during attacks, up to Block count,
2
ATK, DEF+, ASPD+
Talent Upgrade: When attacking, there is a greater chance to deal an additional hit that ignores a portion of the enemy's DEF. When skill is activated, this chance increases by 5% for every 1 ammo spent. The increased chance resets when the skill ends
3
ATK++, DEF++, ASPD++
Talent Upgrade: When attacking, there is an even greater chance to deal an additional hit that ignores a greater portion of the enemy's DEF. When skill is activated, this chance increases by 5% for every 1 ammo spent. The increased chance resets when the skill ends
La Pluma
1
HP, ATK, DEF
Trait Upgrade: Cannot be healed by allies; Attacks deal AoE damage; Recovers 50 --> 60 HP for every enemy hit during attacks, up to Block count,
2
HP+, ATK+, DEF+
Talent Upgrade: ASPD +3 after defeating an enemy (stacks up to 12 times); increases ATK after reaching the maximum number of stacks
3
HP++, ATK++, DEF++
Talent Upgrade: ASPD +3 after defeating an enemy (stacks up to 12 times); further increases ATK after reaching the maximum number of stacks
Highmore
1
HP, ASPD
Trait Upgrade: Cannot be healed by allies; Attacks deal AoE damage; Recovers 50 --> 60 HP for every enemy hit during attacks, up to Block count,
2
HP+, ASPD+
Talent Upgrade: Recover more Elemental Damage per enemy hit during attacks, up to Block count
3
HP++, ASPD++
Talent Upgrade: Recover even more Elemental Damage per enemy hit during attacks, up to Block count
Humus
1
HP, ATK, DEF
Trait Upgrade: Cannot be healed by allies; Attacks deal AoE damage; Recovers 50 --> 60 HP for every enemy hit during attacks, up to Block count,
2
HP+, ATK+, DEF+
Talent Upgrade: HP gained exceeding max HP is converted to Barrier (up to 100% of Max HP); increases DEF when having a Barrier provided by self
3
HP++, ATK++, DEF++
Talent Upgrade: HP gained exceeding max HP is converted to Barrier (up to 100% of Max HP); increases DEF when having a Barrier provided by self further
Swire The Elegant Wit
1
HP, ATK, DEF
Trait Upgrade: Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 3 --> 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP)
2
HP+, ATK+, DEF+
Talent Upgrade: Gains 1 Gold Coin when activating skills (can be consumed through skills), during skill duration, when DP is consumed by her Trait, gains 1 Gold Coin, and increases ATK for self by a greater percentage (can be stacked up to 8 times)
3
HP++, ATK++, DEF++
Talent Upgrade: Gains more Gold Coin when activating skills (can be consumed through skills), during skill duration, when DP is consumed by her Trait, gains 1 Gold Coin, and increases ATK for self by a greater percentage (can be stacked up to 8 times)
Poncirus
1
HP, DEF
Trait Upgrade: Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemies
2
HP+, DEF+
Talent Upgrade: After being deployed for 30 seconds, increase Max HP by a greater percentage
3
HP++, DEF++
Talent Upgrade: After being deployed for 30 seconds, increase Max HP by an even greater percentage
Bryophita
1
HP, ATK
Trait Upgrade: Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 120% --> 130%
2
HP+, ATK+
Talent Upgrade: When Bryophita is not blocking any enemies, increases DEF further for all melee operators within the surrounding 8 tiles. Increases DEF further for self when blocking enemies
3
HP++, ATK++
Talent Upgrade: When Bryophita is not blocking any enemies, increases DEF even further for all melee operators within the surrounding 8 tiles. Increases DEF even further for self when blocking enemies