It's weird that emulators support such elaborate shaders and filters to recreate as closely as possible the way games were intended to look, while simultaneously producing perfect clarity of sound
It's weird that emulators support such elaborate shaders and filters to recreate as closely as possible the way games were intended to look, while simultaneously producing perfect clarity of sound across all frequencies that could never have been produced by any contemporary television.
@[email protected] I was sending my SNES/Genesis/C128 audio to a proper stereo back in the 80s. I couldn't stand the sound of crappy TV speakers back then, so I wouldn't want to emulate them now.