These are the new changes over the past week, collated by yours truly with this hacky script :P
(Split the changelog into multiple parts because it’s over the 10k character limit) Part 2 (comment) Part 3 (comment) Part 4 (comment)
Features
#61087 - Lock vehicle doors
by Numbuh474
Summary: "Make vehicle doors lockable and pickable"
#66611 - Make lanterns plug-in-able
by ashGlaw
Summary: "Give electric lanterns power cords"
#66585 - update to kerosene spawns and refillable lighter
by Daved27hundred
Summary: "Refillable lighters use kerosene instead of gasoline + touched up kerosene spawns"
Content
#66503 - adds some new possible nightmares
by Daved27hundred
Summary: "Adds a couple new nightmares based on nightmares that I've had"
#66484 - Pantsaclysm, Trouser Variants Ahead.
by DoctorBoomstick
Summary: "adds cosmetic variants for various items, including regular pants, fur coats, high-heels, and knee-length boots, as well as also adding tactical pants to the game."
#66380 - Cast iron
by Karol1223
Summary: "Actual cast iron resources"
#66529 - Condom Variants
by Paprika-H
Summary: "Condom Varieties"
#66271 - Rebreathers rework and general revisit
by randomtyper
Summary: "Reworks rebreathers"
#65732 - Faction succession without death
by RenechCDDA
Summary: "You can now choose a new leader for your faction without dying"
#66551 - Active backup generator ---> Functional generator appliance, useable in player grids
by RenechCDDA
Summary: "Active backup generator can now be transformed into an appliance"
#65942 - Digitigrade mutation
by GalacticApple
Summary: "Adds the Digitigrade Legs mutation which increases crouching move-speed and restricts footwear."
#63701 - Change single Talmud to multiple volumes of English Talmud Yerushalmi
by Standing-Storm
Summary: "replace single-volume Talmud with the 51 volumes of the English Talmud Yerushalmi using variants"
#66595 - Add ability to make slime globs into slime samples
by randomtyper
Summary: "Makes slime samples craftable from slime globs"
#66592 - This should add hm-12 to robofac trades
by Vgoloshivskiy
Summary: "Add hm12 to possible trades"
#66584 - Motel changes
by Procyonae
Summary: "Minor motel changes"
#66569 - added flesh property to snail_garden
by fyhannes
Summary: "Characters with Meat Intolerance are now allergic to raw snails"
#66540 - Binders! (the trans kind)
by Paprika-H
Summary: "Adds binders, XL, and XS bras"
#66499 - Unhardcode "crater", improve appearance of mutable craters
by Procyonae
Summary: "Mutable (the large not extra ones) craters are now round"
#66527 - Made Slingshot more Tacticool
by ashGlaw
Summary: "Made Slingshots more Tacticool"
#66520 - Some more nightmares
by Empyrean-Heaven
Summary: "Adds some new nightmares"
#66508 - Bastion fort fallback_predecessor, palette tweaks, tourist and closed variants
by Procyonae
Summary: "Fixes Bastion Fort terrain and adds variance"
#66462 - Phone case variants, to infinity, and beyond.
by DoctorBoomstick
Summary: "adds multiple boatloads of new phone case variants, based, mostly, around different horror movies."
#66218 - Map Item Audit
by Procyonae
Summary: "Adds new map items and reviews existing ones"
Generator as appliance, hype! I think it was one of the last classic base things you needed a vehicle for. Also the right meatball/spaghetti ratio has now been scientifically determined